Dm_quake_b2

E

Erk

Guest
hi

this is a little map for a big mod "Hl2 : DM" :D
beta 2 on this map !!

dm_quake_b20.jpg


dm_quake_b21.jpg


dm_quake_b23.jpg


dm_quake_b24.jpg


dm_quake_b25.jpg


dm_quake_b26.jpg


dm_quake_b27.jpg


dm_quake_b28.jpg


Download beta 2
 
hi and thx for you comments

no i not convert a q3 file for this map

i create with hammer2

im inspired for the build with quake3 "dreamcast" in the tv

:)
 
The map looks intresting but I would sujest adding a env_fog_controller as well as some sprites. Also position the sprites so they don't give u the cut effect. Also its pritty good but a lot of your objects seem oversized, maybe used smaller textures.
 
Lookin' good, I didnt like that map at all, but the map looks nice. I was working on a conversion of the edge, but I scraped it for now, but I may start up again...
 
I recognize that... :p Nice architecture and choice of textures. But there's two things I noticed. First of all, your texture scales are too big. You should set the default texture scale to 0.25 in the Hammer options and stick with that most of the time. Second of all, the sprite fog looks crummy, and I'm willing to bet it looks really weird ingame. Try using an env_fog_controller like IchI said.

Keep up the good work. :thumbs:
 
hi and thx for the comments :)

for the fog, env_fog_controller is not recommended for the small map because is not realist, the build is white, so no realiste for the texture 0.25 scales add fps and cut brush (x10) ingames, scale 1 is good ;)

suggests for the beta 3 ??
 
The textures look a little weird... and the fog is a little bad. That's my opinion. :\

But it's a very good remake.
 
The main building in the middle looks way too small compared to what the original was like. Looking good though.
I'd prefer a remake of the Longest Yard, that was the best map for Q3.
 
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