f0rked
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I've looked through the valve info thread, and searched the forums, but I cant find anything answering this question. Does anyone know if HL2 will support entities (i.e enemys or other npc's) being moved around on top of/ inside physically simulated objects? I.E. would I be able to trap a live headcrab in a box, then fire that box away using the manipulator, with the headcrab still inside? Sorry if this has been answered elsewhere