Doom 3: Great Physics

LittleB

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I'm not sure this was supposed to happen... :laugh:

f9vgreatphysics.jpg
 
What? I can't see in the dark.
 
it's not like we've seen bugs in other games .. no, they're flawless.
 
It's not a bug. That's how it came to rest after falling. Possible in reality, but rare :)
 
Yeah, you take a picture in rl of a wrench standing like that.
 
A wrench just like that one would never...EVER...EVER! stand up in real life, even with assistance. Just look at the weight distribution, you can tell with the eye its alot heavier on the right hand side than it is on the left hand side. Its a bug.
 
In HL2 i set up a map. accidenly hit 1 board, fell and hit the other, then the 2 boards that helped up the big flat board were all wobly for 30 seconds and then it fell :). Perfection.
 
Ya doom 3 Physics were its biggest flaw. Anyone play the bricksmap? If you have you know what i mean.
 
Shit happens.

The only beef I had with Doom 3's physics were bouncy ass grenades. Still doesn't take anything away from this great game...IMO.
 
umm... not even hl2 analayes the exact weight distribution of every part of an object...
 
SidewinderX said:
umm... not even hl2 analayes the exact weight distribution of every part of an object...

Yes true. But Doom 3 did a horrible job with Physics. Dont get me wrong i loved Doom 3, just saying it was its only real flaw.
 
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