Roland Deschain
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- Jun 24, 2004
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Even the most pessimistic gamer who is not into horror games cannot escape the doom craze (damn you ID studios)
Look at this screenshot (this is the newest I think):
http://www.gamespot.com/pc/action/doom3/screens.html?page=85
Now there is a fire just behind the monster, but I just realized the right side of the moster is burner (especially his shoulder). Now is this kind of monster always burned (ie: always one model) or can Doom 3 actually change the texturing on character models to such an extend to allow for such complex burnmarks. (FarCry you could see bloody patches where you shot them, but they were not that impressive).
If you can actually burn the monsters I do have a new found respect for ID studios.
PS: Imagine the Fire Thrower (if there is one).
Look at this screenshot (this is the newest I think):
http://www.gamespot.com/pc/action/doom3/screens.html?page=85
Now there is a fire just behind the monster, but I just realized the right side of the moster is burner (especially his shoulder). Now is this kind of monster always burned (ie: always one model) or can Doom 3 actually change the texturing on character models to such an extend to allow for such complex burnmarks. (FarCry you could see bloody patches where you shot them, but they were not that impressive).
If you can actually burn the monsters I do have a new found respect for ID studios.
PS: Imagine the Fire Thrower (if there is one).