Doom 3 reviewed at Gamespot.

yea i agree totally, but a little little less then i expected, but after reading the review i can see that it's pretty justified

and.....after reading that review......i REALLY REALLY REALLY WANT TO PLAY HALF-LIFE2.........especially when he was talking about how you can't "manipulate" random objects...lol
 
The tone of the review was incredibly negative - some high expectations were obviously let down hard. Also, keep in mind that Far Cry got a much higher score... :O
 
Gamespots Previews of Half-Life 2 have been in the same "Let down by high expectations" vain so expect a similar review when it comes out.
 
I think Gamespot was a little hard on Doom 3. Some of their gripes were more personal preferences than anything. Like the flashlight or the voice recordings. I thought both of those added to Doom 3. Not subtracted from it.

Gamespot, imo has lost crediability for PC game reviews. They give games like BF:V and Far Cry really high reviews even though they are highly flawed. Yet, they give Doom 3 a lower score than those two games, even though Doom 3 is better. Something is amiss at gamespot.

I don't think gamespot will give HL2 above a 9.0. They have some sort of vendetta against high profile games.
 
Well, I usually hate these types of games (Doom 1/2, Serious Sam, Painkiller, etc.), but I'm actually enjoying Doom 3. It's not the best game in the world, not really all that special at all, but it's immersive enough to make it worth playing. The plot sucks, but it's better than pretty much any other game of the type.

If I was reviewing it based on how much I enjoyed it, I would give it a 7.0. If I was reviewing it based on the quality and how good it is compared to others in the genre, I would give it a 9.3. That's why Gamespots and IGN's reviews suck, they base their opinions soley on how much fun they had when playing it. They aren't objective at all, just look at reviews like Driver 3 and The Getaway. Both games are at the top of their genres, but D3 was reviewed by a guy who didn't like the emphasis on car chases and The Getaway was reviewed by a guy who didn't like a cinematic experience in games. It's totally stupid, MGS3 will probably be reviewed by a guy who hates plot in games and despises stealth.
 
Gamespot.com gave Doom 3 a good scare and score.

This proves a good point to gamers, looks are not everything. The controls and game play mean a lot more. Good looks do make a game better and more enjoy able to play but if the controls and game play are off the whole game is off. I think Gamespot just gives a lot of and hard reviews, so people don't think they are just giving out scores, they want their scores to matter.

I mean they gave it a grate score, I think people are just shocked that Doom3 didn't get a 9 or a 10 but it still got a good score of 8.5, its not even an editors choice like other grate games. I think they were looking for something new and different from ID not the same old game with better graphics and sound. I think that HL2 will get a higher score and it will be an editors choice but only time will tell. :borg:
 
Hmph...:hmph:

Painkiller got the same score.
Half-Life 2 has a lot to live up to.
 
one thing that i positively agree on gamespot is that doom3 is waaaaaaay to easy, medium difficulty is not at all a challenge, i was hopeing for serious sam difficulty; impossibly addictive, but doom3 kind of went soft on the dificulty department, i think that's the most glaring flaw of the game for it just to be not as intense as it should
 
blahblahblah said:
Like the flashlight or the voice recordings. I thought both of those added to Doom 3. Not subtracted from it.

Same here...having to decide whether being able to see or being able to shoot really ratchets up the tension. And I thought the voice recording were really interesting, they help to flesh the place out a little.
 
Yeah...doom definately deserved a little higher. I usually agree with Gamespots reviews, and I usually disagree strongly with almost all of IGNs reviews.
 
Gamespot gave it what it deserved. The game is too short (14 hours) and WAY too easy. I finished the last boss in (this is NOT an exaggeration) 2 mins. WOW! Two whole magical minutes and this was on the DEFAULT difficulty - not easy difficulty. Couple that with the same "run here, shoot that, run here shoot that" gameplay, and behold you get 8.5.

Physics are pretty much not there either.

Overall it was a GOOD game and I liked it. Not as good as the hype made it out to be though. I was expecting a game that would redefine the genre (as many others were expecting) instead we got a rehash of the same old crap with fancier graphics. Yippy...
 
..I don't know of a single soul that was expecting D3 to redefine the FPS genre. It looked to be more of the same, save it being a horror game.

Now, taking a step forward from a technology standpoint, that's another topic all together.
 
Shuzer said:
..I don't know of a single soul that was expecting D3 to redefine the FPS genre. It looked to be more of the same, save it being a horror game.

Now, taking a step forward from a technology standpoint, that's another topic all together.

I meant re-defining in the context of "you've never played anything like this before" kinda re-defining. Obviously it failed in that department because well...it was just tedious. You do the same thing over and over for 14 hours. There's no variety.

Look monsters!
*shoot*
Look I need a PDA
*find*
*open door*
*monster jumps out*
*shoot monster*

repeat for 14 hours and ta da! It's doom 3.
And all the demons just run at you. Wow, great a.i. there.

-_-
 
Kiva128 said:
Gamespot gave it what it deserved. The game is too short (14 hours) and WAY too easy. I finished the last boss in (this is NOT an exaggeration) 2 mins. WOW! Two whole magical minutes and this was on the DEFAULT difficulty - not easy difficulty. Couple that with the same "run here, shoot that, run here shoot that" gameplay, and behold you get 8.5.

Physics are pretty much not there either.

Overall it was a GOOD game and I liked it. Not as good as the hype made it out to be though. I was expecting a game that would redefine the genre (as many others were expecting) instead we got a rehash of the same old crap with fancier graphics. Yippy...

Couple of questions.

- Why did you run through the game? I'm on pace for a 30 hour game. I found that the story gets substantially more deeper if you take the time to explore everything. For instance, I played the opening level (no fighting) for 15 minutes and got a decent story. I then replayed that same level today spending 30 minutes walking around and picked up more of the Doom 3 story and UAC propaganda that drew me further into the game than I thought was possible. Taking your time in this game should be a requirement, not a suggestion.

- Why physics? I still don't understand why people think physics is necessary in a game. Just because HL2 has physics puzzles doesn't mean every other FPS has too. I think it would ruin the game if we had to take time from the tense gameplay to solve meaningless puzzles.

- Why were you expecting a genre redefining game? We are taking ID software. You shouldn't be expecting BF:1942 or something. However, DOom 3 is genre redefining for creating an impressive atmosphere that you can get drawn into.
 
Kiva128 said:
I meant re-defining in the context of "you've never played anything like this before" kinda re-defining. Obviously it failed in that department because well...it was just tedious. You do the same thing over and over for 14 hours. There's no variety.

Look monsters!
*shoot*
Look I need a PDA
*find*
*open door*
*monster jumps out*
*shoot monster*

repeat for 14 hours and ta da! It's doom 3.
And all the demons just run at you. Wow, great a.i. there.

-_-

So.. you played through it as fast you can, with the lights on, while the TV was on, and people around you, huh?

The game is really atmospheric. Play it alone. In the dark. With the sound cranked up. It's infinitely better that way. It was a mediocre game for me, until I did that. Now, I have to say, it's better than any PC FPS I've played to date. More fun than FC, scarier than FC. I dare say, I've had more fun with D3 thus far than HL :o
 
Wow you guys sure love assuming things and acting like you know EXACTLY how I played the game without knowing me at all.

First of all, I played with lights off and sound high (surround sound of course). Not that scarey after a while. The guys teleport in thus making sound, thus making me know where they are, hence, not scarey.

Secondly, I didn't "rush through" as you put it. Infact, I WALKED pretty much the entire game, running only in combat. It was still short. Far cry was a lot longer and that game wasn't even the best either.

Don't assume stuff about me next time. :hmph:

EDIT: I even tried really, really, really hard to make this game as fun as possible. It just wasn't up to what I expected thanks to the hype. Everyone was all "doom 3 is gonna own" "it's gonna be so scary" blah blah blah. But it wasn't and as a result I was let down and disappointed.

Like I said before, I liked the game. Just not AS much as I was expecting to like it. Like someguy said in another thread, you play it once, then you wanna uninstall it...not exactly what I was expecting.
 
i didn't get that old school twich experiance that i got when i was playing doom 1&2, and i was hopeing that doom3 would to that only be a lot scarier and waaay more atmospheric, the game scared me for the first hour then i saw the monsters coming before they even spawned, it wasn't as surprising as i wanted it to be and the monster movement could have been better, like the imps should have crawled on the walls and such to make it look scarier and make them harder to kill.

i had a better blast playing serious sam 1&2 then i did playing doom3
 
I was expecting something a lot scarier but i've only honestly jumped in my chair once. That level where they have the imps and such floating in glass test tubes. I walked up too close to one and it banged on the glass i went "****!!", hehe can't believe i fell for that :) But monsters jumping at you is just not scary, maybe once or twice. What i found disturbing was that radio playback of that interview with the guy who teleported into hell and he breaks down crying over the things he saw. That kind of eeriness is good. Some of the excerpts from Christian prayers adds a fair bit of atmosphere. I want to see more mutilated bodies though. Doom1/2 had marines impaled on stakes twitching, stuff like that would be good.

The fantastic level detail really immerses you into the world only to be quickly detracted through the silly monster spawn ins and magic walls opening up to reveal monsters, just like Doom1/2.

Anyway i'm still playing though it, i'm in no rush to finish this game after waiting so long for it :)
 
Doom 3 relies heavily on immersion and atmosphere. If you don't allow the game to draw you in, you're not going to enjoy it as much as you could. Some people get scared more easily than others. Personally, it scares the shit out of me. :) I kept my expectations low and was blown away.
 
blahblahblah said:
I think Gamespot was a little hard on Doom 3. Some of their gripes were more personal preferences than anything. Like the flashlight or the voice recordings. I thought both of those added to Doom 3. Not subtracted from it.

Gamespot, imo has lost crediability for PC game reviews. They give games like BF:V and Far Cry really high reviews even though they are highly flawed. Yet, they give Doom 3 a lower score than those two games, even though Doom 3 is better. Something is amiss at gamespot.

I don't think gamespot will give HL2 above a 9.0. They have some sort of vendetta against high profile games.

I wouldn't say that, i think they were disappointed because everyone was expecting the creators of the FPS genre to come out and redefine the genre all over again. After all, the game follows a very basic and simplistic formular. The original Thief has more to it then Doom 3 does, in terms of gameplay

I wouldn't say gamespot have a vendetta against high profile games, after all, look at Zelda: Ocarina Of Time, that was the biggest high-profile game of 1998 and they gave it a 10.

The 8.5 score is because id delivered a great game, but everyone was expecting a better game. As for HL2 not getting above 9.0, i've had more fun playing the original Half-Life then i have playing Doom 3 thus far (up to just after that Lost Soul introduction cutscene)
 
And by the way, the ending wasn't that great either. I think pretty much everyone will agree on that one.
 
Yeah , i think the review was very realistic 8.5 means its a great game and Doom 3 is a great game but not in the superb genere. short game , bad multiplayer , repetitve , small annoying things like cant hold flash light and gun at the same time! on the plus side graphics r amazing , its also a prewtty fun game , 8.5 it is!
 
IMO, Doom 3 is really asking for a mod team to come along and make Doom 3 Plus. Ie, a mod team to come along and make the single player scary and difficult. Things jumping at you and magic walls opening up aren't scary at all, they're just lame. As the gamespot review says, it's not so much a scary game, as a game that forces you to try and predict where the next 'scary' thing is going to come from.

Aliens vs Predator playing as the marine was -damn- scary. The aliens could tear you apart in seconds, and were constantly respawning throughout the whole map. So you couldn't stand still for long, and if you go back to a place where you already came from, you'd still be in danger. Not so in Doom 3 at all, which is a pity.

The scariest parts I find are the bits with demonic effects going on around you, such as bodies flying around randomly and objects flying around. Too few and far between though.

Another point that bugs me a lot which I haven't seen any one else comment on is the monster variety. I'm just past Hell at this point so my comments here reflect everything before then (about 80% of the game so far). You kill about 500 imps in the game. Heaps of soldiers too, and (once you get up to them) lots of commandos. When the spiders are around, there are lots of them. Only a few cherubs, up until hell. Only a few mancubus'. Less than 40 lost souls, and maybe about 20 cacodemons total (none in the hell level - huh?). The problem is, you end up just fighting imps imps imps and perhaps 2 or 3 different enemies in each level - so lots of imps and spiders, then lots of imps and commandos, then lots of imps and revenants. And at one point, lots of imps and lost souls (then they go away for ages). Very few pinky demons too, which is a pity, because they were pretty ferocious.
 
In the end all that matters is if you enjoyed the game and I didn't enjoy it as much as I would have wished. The good stuff easily outbalances the bad stuff, but I still couldn't get into it. I actually didn't play for an entire day (read instead, go figure). In the end, this game relies heavily upon its Doom background and, besides the graphics, tries little to deviate from that.

I hope that Valve realizes that the things that worked 5 years ago in games is not necesserely what people want now
 
KagePrototype said:
Doom 3 relies heavily on immersion and atmosphere. If you don't allow the game to draw you in, you're not going to enjoy it as much as you could. Some people get scared more easily than others. Personally, it scares the shit out of me. :) I kept my expectations low and was blown away.
Amen to that :) I also kept my expectations low. I wasn't expecting it to be scary or tense and all. I didn't even feel like getting up in the morning to go buy Doom 3, but I am amazed at how great it is :thumbs:
 
I at least expected a 9.0 - come on Greg, why are you rating it so hard. :(

The flaslight becomes second to nature, although yeah - the gameplay unargubly get's repeatitive. Still, at least it's a high score! :)

Oh, and if HL2 is actully good - then it'll most definately get at least 9.0, however you never know - GS's vendetta against biggies is always there...
 
lans said:
I at least expected a 9.0 - come on Greg, why are you rating it so hard. :(

The flaslight becomes second to nature, although yeah - the gameplay unargubly get's repeatitive. Still, at least it's a high score! :)

Oh, and if HL2 is actully good - then it'll most definately get at least 9.0, however you never know - GS's vendetta against biggies is always there...
I thought that having to switch to the flashlight instead of having it attached to a weapon was going to completely ruin the gameplay, but I think it actually contributes to the tension greatly :)
 
-Frosty- said:
I thought that having to switch to the flashlight instead of having it attached to a weapon was going to completely ruin the gameplay, but I think it actually contributes to the tension greatly :)
Thats what i thought as well, but it would've been so much cooler if they just gave you gun's with flashlight's on them, and when something does go down thats meant to be scary, have the flashlight malfunction like in F.E.A.R
 
Perhaps another idea would be to have the regular flash-light have unlimited batteries, and the flash-lights on the guns have small amounts (that vary between weapons, say the shotgun might have 22 minutes total, while the RPG could have 34) that run out, and once they're gone they're gone. So you could use the flash-light on whatever gun optionally, but if you kept using it all the time it'd run out.

On that subject, it'd be cooler if the glow from the plasma rifle was a lot brighter/larger, so you could see things just in front of you. As it is, is has to be right next to a wall to get a small gleam to show.
 
thats a better idea, i like that idea, also i was told the plasma rifle burns the flesh off the characters but i haven't seen that happen yet
 
Seems a fair score.

Doom 3 is a good game - but not great , imo. Take that for what it is (although, I did expect quite a bit more for a game that has been in development this long)

It'll never be GOTY (maybe not even game of the month), but good enough to make it a worthwhile purchase.

(all the hype it's getting is a little silly, though. Does Doom 3 standing out from the crowd say more about it's quality, or how poor pc games have been in recent times?)
 
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