Dooming Alert

Mr.Reak

Newbie
Joined
May 24, 2003
Messages
2,285
Reaction score
0
Anyone, tell me why I placed order on this game? I don’t really wait for it, I have not much faith in ID (for personal reasons). But hey, whatever.

Here, demon jumped out the box, trying to eat me, thanks god guy from (guess what game) is there to safe me! Yay!
 

Attachments

  • WhenDoomAttacks.jpg
    WhenDoomAttacks.jpg
    56.9 KB · Views: 336
Mr.Reak said:
Anyone, tell me why I placed order on this game? I don’t really wait for it, I have not much faith in ID (for personal reasons). But hey, whatever.

Here, demon jumped out the box, trying to eat me, thanks god guy from (guess what game) is there to safe me! Yay!

Yay! Limited edition pre-order old school pinky demon!
 
Why do you have no faith in iD?

Oooooh I understand. You're obviously an idiot.

Thankyou come again.

And as for your pop quiz it's a Chrono guy from Red Alert 2.
 
You preordered it because deep down you understand that any serious FPS gamer would bring great shame upon himself and his house if he doesn't buy this must have title.

id makes killer games. If you don't like their games because they usually aren't story driven(which is a common gripe among hl fans), don't worry Doom3 is a story driven game.
 
That's one of my fears about DOOM 3, the story. I hope they don't skrew up and go all George Lucas on us and get caught up in the technology rather than the storyline.

They do have a good track record. Wasn't their most recent game Return To Castle Wolfenstein?
 
Mr.Magnetichead said:
Why do you have no faith in iD?

Oooooh I understand. You're obviously an idiot.

Thankyou come again.

And as for your pop quiz it's a Chrono guy from Red Alert 2.

no need to be an ass about it
 
A True Canadian said:
They do have a good track record. Wasn't their most recent game Return To Castle Wolfenstein?

not sure if it was their last game, but if it was, the single player sucked...it's just wasnt a good a idea to throw zombies into a ww2 setting especially when it's nearest competitor was MoH

I'm still sitting on the fence on whether I'll buy D3 or not
 
not buying it unless it gets some GOOD reviews from NUMEROUS companies.
 
Mr.Magnetichead said:
Why do you have no faith in iD?

Oooooh I understand. You're obviously an idiot.

Thankyou come again.

And as for your pop quiz it's a Chrono guy from Red Alert 2.

Why no faith in Id? Let’s see… Quake 2 and Quake 3. I would also say RTCW for it’s awful single-player, but it wasn’t made by them.
You know, I really hope Doom III has a good, well written story, and doesn’t turn out into something lame like FarCry, where graphics are the center of the game.

Yeah I guess the only reason I pre-ordered the game, because Doom was my first FPS ever played on PC.

P.S. As for quiz, you are right, idiot.
 
God, you people on this forum are so cynical when it comes to id, it's rediculous. As if "quake2, quake3" is a proper answer when asked why you have no faith. Both games were hits and enjoyed a large and lengthy following in the community. Quake3 is still the best online deathmatching to be had as far as I'm concerned. I know it's hip to bash id in this particular corner of the net, but give me a break.
 
IMO, doom 3 will be a brilliant deathmatch-style FPS with lots of amazing graphis and baddies galore...

BUT I HATE THAT KIND OF GAME!!!

i couldnt give the slightest fart whether it has great graphics or amazing enimies.. at the end of the day its still just shooting mindless enemies with a minigun in the dark! sure, ittlbe scare as hell, but the fact you are blasting enemies with a minigun and loads of health will kindof cancel it out and make it boring rather than scary....

Mr.Magnetichead said:
Oooooh I understand. You're obviously an idiot.

Thankyou come again.
.

lol, i just cant help thinking that you need to have a certain level of idiocy to get your posts redused from 1,000 to 0... meh, maybe not :)

I dont know a lot about ID, but they dont strike me as being the best games developers in the world... basiclally none of their games intrest me. i guess thism is because i ****ING HATE DEATHMATCH and EVERYTHING like it... i want story and great enviroments!!! i played quake for a few seconds... then stopped... oh well...
 
Devilphish said:
God, you people on this forum are so cynical when it comes to id, it's rediculous. As if "quake2, quake3" is a proper answer when asked why you have no faith. Both games were hits and enjoyed a large and lengthy following in the community. Quake3 is still the best online deathmatching to be had as far as I'm concerned. I know it's hip to bash id in this particular corner of the net, but give me a break.

Britney Spears is a hit in musical industry too, and has huge fan following. Point is not this, Id, for the past 8 years, produced nothing but multiplayer games, about which I could care less. Now they turned around, which is good I guess, doing the same thing for years gets boring, and decided that focus of Doom III is a single-player experience. Now, as single-player makers, they have yet to prove themselves, game industry changed since Doom days you know.
 
Mr.Reak said:
Britney Spears is a hit in musical industry too, and has huge fan following. Point is not this, Id, for the past 8 years, produced nothing but multiplayer games, about which I could care less. Now they turned around, which is good I guess, doing the same thing for years gets boring, and decided that focus of Doom III is a single-player experience. Now, as single-player makers, they have yet to prove themselves, game industry changed since Doom days you know.

so why exactly did you pre-order D3 then?
 
at the end of the day its still just shooting mindless enemies with a minigun in the dark!

Your not even describing Doom3. Your basing your opinion on a false preconcieved notion. Doom3 is not just "walking around shooting mindless enemies" anymore than hl is just "walking around shooting Xen pettingzoo rejects".

Britney Spears is a hit in musical industry too, and has huge fan following

That has absolutely no bearing on the subject.

Point is not this, Id, for the past 8 years, produced nothing but multiplayer games, about which I could care less

All the more reason to anticipate Doom3, as it is a SP focused game.

Now, as single-player makers, they have yet to prove themselves, game industry changed since Doom days you know.

They are very experienced and skilled developers, they are more than capable of pulling off a game like Doom3. They may be stepping out of their niche a bit to make this game, but they aren't fumbling in the dark. They know what they are doing. From what I have seen they have stepped out of their niche for good, as their next game is supposed to be the beginning of a whole new franchise and something different. Doom3 will be an instant classic, much like halflife is a classic. Thats my prediction from everything I know about the game, and I see no reason to doubt it with all the info we have.
 
Devilphish said:
They are very experienced and skilled developers, they are more than capable of pulling off a game like Doom3. They may be stepping out of their niche a bit to make this game, but they aren't fumbling in the dark. They know what they are doing. From what I have seen they have stepped out of their niche for good, as their next game is supposed to be the beginning of a whole new franchise and something different. Doom3 will be an instant classic, much like halflife is a classic. Thats my prediction from everything I know about the game, and I see no reason to doubt it with all the info we have.

Well, while I will continue to doubt Id creativity, I will say this. It doesn’t really matter how we wait for the game, cursing it or praising it, the most important fact still remains to be a finished product. I am not one of these people who are too stubborn, and if ID proves me wrong, I will come around and apologize. After all, I remember I argued with Magnetichead about Deus Ex 2 being a great game, I was proven wrong in the end, and I accepted that.

Also, to the question why I pre-ordered Doom III? Nostalgia I guess, which is kind of ironic, because I don’t want Doom III to be like original Doom at all.
 
ACLeroK212 said:
so why exactly did you pre-order D3 then?

You don't get it do you?

Mr. Reak said that it was the first time ID was venturing by making a game concentrated on SP instead of MP. That's one of the things that made him intrested plus he mentioned that he liked the first doom (have you heard of brand loyalty?). That sounds good enough a reson to pre-order, to me.
 
lans said:
You don't get it do you?

Mr. Reak said that it was the first time ID was venturing by making a game concentrated on SP instead of MP. That's one of the things that made him intrested plus he mentioned that he liked the first doom (have you heard of brand loyalty?). That sounds good enough a reson to pre-order, to me.

yes i do get it. :rolleyes:

throughout the whole thread he questions ids creativity and criticizes some of their earlier projects, as well as stating that he wanted D3 to be nothing like the original doom. and he never actually said he liked the original doom, just that it was the first fps he played for the computer. sounds too me like he's questioning the fact that D3 will be a good game way too much to justify throwing down money for a pre-order instead of just waiting for a demo or to read some reviews.

and brand loyalty?!
Mr. Reak said:
I have not much faith in ID (for personal reasons).
if you'd actually read the thread it doesn't sound like he's too loyal to id at all.

if he was so certain it's gonna be a good game why is he questioning his pre-order with this thread in the first place? did you not read the first post?
 
Do you have to pre-order to get the little pinky beastie statue? That little guy is pwn.
 
ElFuhrer said:
Do you have to pre-order to get the little pinky beastie statue? That little guy is pwn.

Right now EB games has the pinky demon pre-order offer.
 
Mr.Magnetichead said:
Why do you have no faith in iD?

Oooooh I understand. You're obviously an idiot.

Thankyou come again.

And as for your pop quiz it's a Chrono guy from Red Alert 2.


Probobly becuase most of there games have sucked balls..... :dozey:
 
Wow... there is a lot of misconceptions in this thread. Wolf3d, Doom, Doom 2, Quake and Quake 2 all had revolutionary single player games. Doom 3 is most definately not their first true SP effort. As for a story... at its time Quake 2 had a pretty good story.

Mr. Reak is right that RCTW was not made by id. It was made by Gray Matter.. the company currently making Call of Duty: United Offensive. And the RCTW single player was great. If you thought it was gonna be anything different than what it was, then you were looking for the wrong game.

The Baron of Hell was probably the most well known monster from Doom (not Doom2). Here is a picture of one in Doom. It will look completely different in Doom 3 though.

http://www.intelligentdesign.org/menu/closing/doom6.gif
 
Hey, you got a pink demon? I got a mancubus in my pre-order box. I guess now they're putting hell knights in there.
 
I noticed a different version of that baron dude in Doom 2. He's grey. What is that one?
 
That's the Hell Knight.

As for the pre-order figurines, it goes as follows:

Gamestop: Baron of Hell
EBGames: Pinky
Best Buy: Mancubus

Also, there is alot of really stupid shit said in this thread about Id's old games sucking. You must not have been playing games back when they first came out, and are only judging them now compared to today's games. Either that, or you're just a ****ing idiot.
 
I'm still wondering how D3 deathmatch will be a hit with only four players.

Or have they changed it/am I missing something?
 
I thought the four player thing was just a rumour that looked like fact.


Anyway, as for how good the game is...well it is all opinions so I'm going to leave you lot to fight the endless battle.

I didn't like doom, not just because of more modern games but because i simply thought it was crap. I can apreciate it for what it was, but ultimately i didn't like it. Back then i much prefered strategy and story driven games....in fact now the story is still a major part of the game.
 
Soundwave said:
That's the Hell Knight.


Also, there is alot of really stupid shit said in this thread about Id's old games sucking. You must not have been playing games back when they first came out, and are only judging them now compared to today's games. Either that, or you're just a ****ing idiot.

Either way I am a stupid idiot? Well, maybe for pre-ordering Doom III without much reason to back up my decision, then yes, I am an idiot. I liked first Doom actually, plus Doom II wasn’t so bad either, I couldn’t tell the difference. But something else happened. System Shock, I got my hands on System Shock. After that, Doom didn’t look that special too me at all. Original System Shock came out in 1994, but I got it in 1995. Also in 1996 we got Quake one, which was a good game, but also the game I like much more than all Doom and Quake series combined. Duke Nukem 3d baby, that was a lot of fun. Sure graphically it wasn’t Quake, but hell it had a lot more content and levels were fantastically designed.
 
Farrowlesparrow said:
I thought the four player thing was just a rumour that looked like fact.

Nope, it's been confirmed that the game will ship with mp support for only 4 players, with the 3 mp modes being Deathmatch, Team Deathmatch and Last Man Standing.

However, Id has also made it a point to stress that the actual MP is moddable to allow for more, should people see fit to play 16 or 32 or whatever play servers. Seeing as the maps are designed for small, tense deathmatch style fighting though, having that many players on the standard maps wouldn't be much fun.

I'd still like someone to explain to me what is so wrong with a small amount of players in Deathmatch anyway. Sure, there's other games that allow for 32 or 64 players, so play them if you would like a large, chaotic game.

btw Reak, I wasn't directing my earlier comments to you. I'm referring to the more ridiculous statements made by the people who have got it in their minds that Half-Life 2 is the only game that matters, and everygame must be a huge revolutionary step with a novel-quality story to be worth playing.
 
Its not the amount of players thats the problem exactly, its the fact that you don't have the choice. Playing with a few people can be great fun, but its equally fun to play with lots of people.
 
True. You can bet modders will have larger servers up shortly after release, or however long it takes to make some maps that suit the larger amount of players well.
 
Soundwave said:
True. You can bet modders will have larger servers up shortly after release, or however long it takes to make some maps that suit the larger amount of players well.

is there a specific reason they only left it at a 4 players max?

not criticizing id or anything but it kind of comes off as a little lazy for them to say it's up to the mod community to make it more if they want.
 
ACLeroK212 said:
is there a specific reason they only left it at a 4 players max?

not criticizing id or anything but it kind of comes off as a little lazy for them to say it's up to the mod community to make it more if they want.

I'm not sure if it was ever mentioned, could be to harken back to the old days of Doom's 4-player deathmatch. I'm trying to find the interview where they talk about it.
 
Soundwave said:
I'm not sure if it was ever mentioned, could be to harken back to the old days of Doom's 4-player deathmatch. I'm trying to find the interview where they talk about it.

Probably they know that a lot of players mean much bigger maps, plus more people more lag, and Doom III is computer intensive as it is. Basically, I think, they don’t want to release a game where multiplayer will lag like crazy, so they leave it to mods.
 
Sigh. I think tonight I will put together a lengthy Doom3 FAQ for halflife2 fanboys. How good an MP is has nothing to do with how many players it is set up for by default and everything to do with how the player interaction and gameplay is set up. A properly designed game can be great with 2 players. Bashing it because it is designed for small numbers is incredibly shortsighted. Everyone who has played the preview at quakecon said it was a superb experience and felt very fresh and new.

Second, the 4 players thing isn't set in stone. You can change it to whatever number you want with very little effort. It wasn't set at four because of any engine limitations, it was a design decision made by the team because they wanted to keep their focus on their goal of making a superb SP experience. So they decided to design a small scale MP and outsource the mapping work to another developer. There are talks of releasing an expansion to elaborate on the MP after the SP is shipped. In the beginning Doom3 wasn't going to have any MP at all.

Third, the id fanbase has a very strong modding community, and id's games are always 100% moddable. Doom3 is no exception. Infact, it will be the first game to be released with all tools used to make the game included in the game package. There will be many great MP mods to expand on the MP before an official expansion hits shelves.

There is no reason at all to be anything but optimistic about the Doom3 MP, considering the awesome reviews it has recieved up to this point.
 
...Sigh, oh woe is me for being here SIGH (Sorry but when people say sigh it always makes me cringe)

Ok...

No one said it wasn't a design decision.

The game could be moddable to the X-Treme but that doesn't change the fact they they are releasing a game that needs to be modded to get features many gamers would expect (Granted, Valve seem to be doing that with a couple of things as well but that has nothing to do with this little debate)
 
ACLeroK212 said:
is there a specific reason they only left it at a 4 players max?

not criticizing id or anything but it kind of comes off as a little lazy for them to say it's up to the mod community to make it more if they want.

Well one logical reason i can guess is that Doom3 will be so pc hungry that *alot* of just casual gamers with the low/mid-ranged pc's wont be able to play deathmatch with more than 4 players.

Another is smaller match, less chance of cheaters, more chance of them being caught out instantly and alot less flaming in the match as it will be 4 people and with such small numbers they have to get along. I doubt thats the reason though :p probably my first guess is alot closer to the real reason.
 
Here's a comment from an '02 interview with John Carmack from Gamers.com regarding Multiplayer:

"SD: The Doom series also has a substantial multiplayer legacy behind it. What can we expect Doom III to add to that legacy?

JC: This has been one of the areas where I know we are going to get some negative feedback. Doom III will only have minimal multiplayer facilities when released, because we are concentrating all of our efforts on making it an outstanding single-player experience. We have our hands full just breaking in the new technology and creating our world, so there just aren't enough resources to go around for doing spectacular multiplayer. You will still be able to deathmatch, but don't expect anything revolutionary. We will certainly be doing follow-up titles that refocus on multiplayer. I strongly believe that it is better to do more games with a tighter focus, rather than trying to be all things to everyone in a single title."

As I find more information pertaining to it I'll probably post it, although admittedly it's more for me as I'd like to have all the various info in one place instead of digging through these old interivews :)

EDIT: Here's another excerpt from an '03 interview:

"GS: We all know that the focus is on Doom III's single-player component, but tell us what the current multiplayer plans are and where they stand right now.

TW: Our focus hasn't changed--we're putting all our resources into developing an unbelievable single-player experience. We will, however, include a multiplayer component that includes game types like deathmatch and last man standing. There is nothing more visceral than competing against another human player, particularly in a first-person game. However, this experience is going to be very different from something like Quake III Arena. Doom III multiplayer is incredibly intense, and the light and shadows play a much bigger role in the gameplay. Never before in a multiplayer game have players had to worry about their shadow and whether or not it has revealed their position, or been able to shoot out lights so they can hide in the darkness. This alone adds a level of reality, depth, and atmosphere that is again going to redefine expectations about how a multiplayer game should look and feel. "

EDIT: a quick comment on the 4-player max:

"Tim Willits: It's very early in the planning and development stages of multiplayer, but we know that it is going to be scaleable. If the mod guys and the level designers create areas that can hold more than four players … it'll happen. The core technology is not limited to four players."
 
...Sigh, oh woe is me for being here SIGH (Sorry but when people say sigh it always makes me cringe)

Ok...

:LOL:

The game could be moddable to the X-Treme but that doesn't change the fact they they are releasing a game that needs to be modded to get features many gamers would expect

You make it sound as if they are leaving out something that should be there by default. This is no more true than if you were to say Quake3 should have had an elaborate SP with a story. Quake3 was a MP game. Doom3 is a SP game. Every developer that wants to create a superb SP game is not obligated in any way to devote attention to creating an elaborate large scale MP to go along with it. They could have made an elaborate MP game to go along with Doom3, but it would have detracted from the SP to a degree. They did not want to do this. Their goal was to make a SP game, thats it. It should be enough that they have obvioualy made the MP, although designed on a smaller scale, very enjoyable for the masses. If gamers expect soemthing from Doom3 that was never intended to be put in, it is their own fault when they are dissapointed.

How stupid would someone look if they came here complaining that the SP from quake3 sucked. Pretty damn stupid, because Quake3 is a MP game.
 
Back
Top