Drakensang: The Dark Eye

MRG

Newbie
Joined
Mar 24, 2007
Messages
1,174
Reaction score
0
It's every so often that a game is released that just... catches your attention right from the get go. It's dosen't have to have the best graphics or even the best story. There is just something about the game that you find you really enjoy. For me, it's the small touches, such as the color scheme a game uses or the ambient audio for small out of the way places you may travel during the time you play a game. Such features seem to catch my eye more than any other feature.

In 2008, a game was released in Germany that quickly become popular. The game was called "Drakensang: The Dark Eye". The Radon Labs-designed game, has now found it's way to select shelves of American stores. This game caught my eye & after a very brief go @ the english demo, it was a given, that I would be getting this game.

Upon finishing the retail installation, I double clicked on the desktop icon & headed in-game. The opening intro was ok, a rather decent voice over, told a tale of dragons, which while in itself, the story was nothing all that original, it was the manner in which it was spoken & the words used, which first off caught my attention. I was, to be frank, expecting a rough German-to-English translated game. The intro soundsed like it was written & thus spoken in English, so that right away, I noticed that little, if any of the vernacular was off. A small nuance that for whatever reason, caught my... ear, for lack of a better way of explaining what I felt. Is that silly or dumb? Who knows.

Once the main title screen loaded, & the main menu was up, there was just something about how the graphics looked or perhaps it was the colors that were used, that caught my eye. It's hard to explain, I just knew I liked what I saw. Cartoonish, though the quality was so far greater. To give you an example, imagine the difference in visuals between a film by Pixar vs a cartoon from the 1970's. Not to say the main menu was this fantastic animated visual masterpiece, only that it was pleasant. At least in my opinion. After changing the settings under the options screen, I started a new game. After the transition-loading screen was done, I was now asked pick my class.

You have 20 to choose from. The generic fantasy classes were available. You could pick your gender, your race, (Human, Elf & Dwarf ) & your class. Each race, had similar, though at the same time different classes. You got to choose from any of the following classes: Warriors, Soldiers, BattleMages, Healers, Sappers, Elementalists, Archers, Rangers, Thief, Rogue, Burgler, Pirate, Amazon, Necromancer ( Though it's called something different ) & a few others I can't remember at the moment. Once you choose, you can name your hero & either start the game or click on "Expert Start" which lets you fine tune your characters skills & abilities before heading ingame.

This "review", though I don't really intend for it to be called that, is more or less just my thoughts on this game as I play through. Of course my thoughts could change as I played through it more. However, at this time, I am very impressed with the games overall presentation. Thats not to say however that I have not noticed any "problem" areas. However they may only be my own gripes & thus not actual problems with the game itself. Before I get to that though, I would like to first just say that I came across a gameplay feature that I thought was very well implimented. Since I do not know the exact name of it, i'll just call it "Skill based questing". By this, I simply mean that at times, before you can begin even the most basic of quests, you may need to learn the skills required. To give you an example, i'll use an actual quest. Don't worry, it's just a basic early game quest.

A wandering merchant will ask you to help him. Simply keep an eye out for a special plant & pick some berries for him to brew while out exploring the world or doing other quests. However, before you can start this basic quest, you'll first need to learn basic plant lore. sure you can view the plants, but without the correct knowledge, how will you know what to pick? So now who would be able to teach you such a skill? Why none other than a Alchemist. However, you can just go all whilly-nilly. You need to first gain the required level to be able to use your level skill points to "unlock/Learn" new skills. While I I'm generalizing everything so that I can cover it in as small a space as possible, I hope you see what I am talking about.

There is alot more I could say, but as i'm still new to the game, I feel it would be prudent to first invest some game-time before going any further. I hope the below screen-shots & video's give you an idea of what i'm talking about.

Tumult in the medieval city of Ferdok: a series of barbaric murders is shaking the normally calm and safe city, and it seems as if not all citizens are as peaceable as they might be.

Behind closed doors sinister figures are pursuing their dark schemes, spreading fear and terror among city’s population. As the adventurers begin to investigate the series of murders they are constantly confronted with new questions and mysteries. What is the connection between the murders and the proclamation made by the Church of Hesinde on the tenth anniversary of the Dragonquest, and what role does a mysterious arch-magician play in the story?

Drakensang is a third-person party-based RPG based on the pen & paper role-play rules of The Dark Eye. With the release of this title, dtp and Radon Labs are delivering exactly what role-play aficionados and DSA fans have long been waiting for: Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system.

Drakensang builds on the pen & paper rules as applied in version 4.0. The developers have optimized the rulebook specially for the PC realization in order to make the game more accessible. But the essential qualities and the depth of the original rules have not been compromised.

* Experience an exciting story within a huge campaign involving numerous main and side quests
* Adventure groups with up to four adventurers
* Expert character-creation mode for experienced DSA fans
* More than 40 spells, with over 30 talents and almost 40 special abilities allow a large range of possibilities for character creation
* Numerous and varied enemies and monsters from the DSA universe, such as linnorms, ogres, undead mules, giant amoeba and many more
* Story by original DSA authors
* Rule-compliant implementation of the DSA licence in the tradition of the Nordland Trilogy
* Tactical combat system with pause function
* Varied and flexible magic system
* Talent-based dialogue system

Official Website:
http://www.drakensang.com/

Official Demo:
http://www.videogamer.com/pc/drakensang_the_dark_eye/download/demo.html

viewgdw.jpg


classpyz.jpg


battlejqo.jpg


fighto.jpg


-MRG
 
Just played the demo. The game looks very, very, very good. Combat mechanics are spot on. Graphics are wonderful and performance is good on my mid-range rig. On play.com it's already out of stock. My order is placed and I'm patiently waiting!
An unexpected gem, in my humble opinion.
 
Looks pretty generic and year 2001ish. But I liked those games in the past, so im downloading the demo and will give it a whirl.
 
Just played the demo. The game looks very, very, very good. Combat mechanics are spot on. Graphics are wonderful and performance is good on my mid-range rig. On play.com it's already out of stock. My order is placed and I'm patiently waiting!
An unexpected gem, in my humble opinion.

I'm very pleased that you gave the demo a try PaoloM & even more so that you liked it. I forgot to mention, that in regards to Combat, it's mechanics reminded me a lot of an excellent game called KOTOR. If you enjoyed the demo, to the point that you are actually thinking of buying the retail game, let me just say that I found the retail game to be even more polished. A German patch has been released to bring the game to V1.2. I didn't look to see if there is an English patch yet or if the English version already had the features implemented.

-MRG
 
Wow that looks really good i can't believe i missed this one. I'm a huge fan of RPG's. I just found it at my local store for £8.99 so i bought it. How would you compare it to something like The Witcher? Also how would you rate the story?
 
I've been playing Das Schwarze Auge universe-based games since the late 90s, Das Schwarze Auge(The Dark Eye) is basically to Germans what DnD is to Americans, if you get what I mean.

1058215129-00.gif
 
Das Schwarze Auge(The Dark Eye) is basically to Germans what DnD is to Americans, if you get what I mean.

That's what I'm liking about this game: it's old-school party-based role playing. Generic, yes, but genuine and refreshing. It doesn't take itself too seriously, if you know what I mean. Plus, the combat system reminds me of KOTOR, as someone else has already pointed out.
 
Indeed, I like The Dark Eye, and I recommend any fan of DnD to look up games based off The Dark Eye.
 
What kind of system reqs are we talking about here? My PC certainly isn't a gaming powerhouse by any stretch of the imagination. It can run Civ 4 okay. I've kind of been itching for an RPG and this looks interesting to me.
 
My system runs the game fine and smooth:
Intel Core 2 Duo E6600, 2400 MHz
2 GB RAM
ATI Radeon X1950 XT
 
LOL, what about....

Pentium Centrino 2GHz
2 Gigs Ram
NVIDIA Quadro FX Go1400 (256 MB)

** waiting for laughter and ridicule **
 
So like a fool, I go & sell pretty much everything I owned, as well as what my companion owned, so that I could buy me a decent hunting spear. So I equip it & head off once again to the Dark Forest. A short time later, the 2 of us are surrounded by some rather unpleasant wild boars & hungry wolves.

I.... had neglected to train in the use of Spears.

My character now not only had no money any longer thanks to me, but both he & his female companion were now dead because I did not have the required weapon training to use a spear during combat & I had already used my experience points on other skills. My female companion died most valiantly as she tried to save my hide. In the end, her lifeless body fell across those of 5 wolves she had managed to kill protecting my dumb ass....

Sigh.. & my last saved game was around 2 hours ago....

Learn from my mistake people...

-MRG
 
That sounds like what happened to me one time in Neverwinter Nights 2 :p
 
Why would you buy something you can't use properly?

Thats a valid question. The reason, was that I was able to BUY the weapon & EQUIP it, but was simply unable to use it as I wasn't trained. So instead of fighting with it, my char tried to dodge while at the same time visually taunting the enemy. Poor combo, as it didn't inflict any actual damage. Since I wasn't able to wield it, I was thus unable to parry with it.

-MRG
 
I imagine it went down something like this.

"I shall defeat you with this stick"
/rape
"Oh god it hurts. Why isn't this working?"
 
I imagine it went down something like this.

"I shall defeat you with this stick"
/rape
"Oh god it hurts. Why isn't this working?"

Yep. That pretty much sums it up.

-MRG
 
Silly that it lets you equip the weapon but you can't use it. I mean, couldn't you at least inflict a tiny bit of damage? :p

None the less, gonna try the demo at the very least.
 
It is quite normal for role playing games to require you to level up your weapon skills when using new weapons. But being able to wield it should mean you're able to use it. Stupid mechanism.
 
It is quite normal for role playing games to require you to level up your weapon skills when using new weapons. But being able to wield it should mean you're able to use it. Stupid mechanism.


The more I play, the more I am learning the rules that go along with the games engine rule set. Having started a new character, I realized that I had in fact learned the spear skill ( Though I don't remember when.. lol ), but since it was a new skill, it was @ -2. So had I stayed & continued attacking, I eventually would have inflicted dome degree of damage. I found this out with my current Warrior char. He only is skilled with one-handed swords, but can equip a 2 handed, just not use it. If I have a few skill/adventure points, I can now place a few points into the 2-handed skill & now begin inflicting damage. Also learned that each weapon skill, requires a different skill to use, such as having a high enough Wisdom or Strength. I know this is common for many games, it just seems to be implemented differently here. Having a high strength, isn't the only factor that is used to determine how much damage I do. Interesting. I am finding that the more I play, the more I am enjoying, not to mention learning how things work with the game. Actually quite a bit of fun now that I think about it. Which very well may explain why I have been playing it so much.

-MRG
 
Been playing it a bit and it seems...ok. At first I kept trying to have a fight with the mercenaries who offer to give your a sword if you beat them, I kept failing.

I decided to start again and ignore them which I did and progressed into the forest in the first section. Actually managed to accomplish some stuff that time. Still getting used to it, though I find combat to be a chore, but I don't have any skills or whatever they are yet so that may be part of the reason why.

It all seems very generic fantasy at the moment, though I am going to try and do better than Steve did on The Reticule and get past the first section. Hopefully things will pick up when I get to spend more time playing it.

Very much a wait and see, but first impressions are distinctly average. Not bad, just average.
 
Can you play alone or do you always have to have a team of npcs with you?
 
I assume you can play alone and just refuse help
 
Can you play alone or do you always have to have a team of npcs with you?

You can play alone, but you'll soon come to realize, that having a well rounded party is the way to go. You also have full control over their weapons & tactics & can play as any of them at any time. ( Except for a few instances which i'll let you find out for yourself ) You'll find that like with any RPG, a wider array of skills, will very much come in handy. It's also funny to watch them interact with each other, as they will at times.

I still have the game installed, but I have taken a break playing it, as I have gone into full Gothic 3 mode since the 1.71 patch was released. I also have a couple other new games here I am toying with. Perhaps a review or two may be in the near future.

-MRG
 
FYI, having finished Drakensang: The Dark Eye, I think the old DOS games, set in the same universe, are far superior RPGs.
 
Since I've been without my gaming PC for awhile, having just got it online today I'm catching with a bunch of game demos that I missed.
Downloading this now, looks fun.
 
Back
Top