Dreamscape: Pin Point Blank looking...

Canuck

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::Background::
Summary
Project Name: Dreamscape: Pin Point Blank
Team Name: Lucid Thought Productions
Webpage: www.lucidthoughts.net/dreamscape
Trailer: dailymotion | youtube
Contact: [email protected] or create a thread in the Join the Team forum
Requirements: Half-Life 2 and Steam

Join the team
Graphics Artist (1 vacancy)
  • We are looking for a Graphics Artist who will work with me to create a new look for our GUIs and HUDs.
  • Photoshop or a similar image editing tool is required. 2+ years experience with an image editing tool is recommended.
  • You will be required to send us an example of your work if you want to be considered.

Level Designer (2 vacancies)
  • You will help our team by starting a new map or by finishing an incomplete map.
  • Experience in optimizing maps is an asset.
  • You will be required to send us an example of your work if you want to be considered.

Level Optimizer (1 vacancy)
  • Experience in optimizing HL2 maps is necessary. You will use this experience to speed up some of our completed maps.
  • You will be required to send us an example of your work if you want to be considered.

Technology
Dreamscape: Pin Point Blank makes use of Half-Life 2's Source engine. The Source engine is continually updated, which makes this project ever-evolving. The project has customized almost every aspect in Half-Life 2, with a brand new gui, a new camera, a new style of gameplay, and more.

Background info
Dreamscape is a 3rd-person single-player game. Dreamscape also has many RPG elements such as a fully-featured dialogue system, a buy and sell menu, a customize a player feature and more.

The game takes place in the mind of Virgil Coltreese, a lawyer in the city of Chicago.

Prior to the events of the Dreamscape mod, Virgil's brother, Romero, was murdered by a group of mobsters known as the Carollas. The Carollas were seeking revenge on Virgil, but had mistaken Romero for Virgil on the night of the murder.

The murder of Romero caused such shock in Virgil that he began having many nightmares and visions of the future. Dreamscape: Pin Point Blank takes place in one of these visions. Whether they represent reality or not is something you will find out as you play the game.

Team Structure
Code:
                           Canuck            LedKardova
                         Team Leader ----- Founder/Designer
         ____________________|____________________________________________
        /             |           |             |             |           \
        |             |           |             |             |           |
        |             |           |             |             |           |
     Canuck           |          moH         Splitta        Anselm    Basstronix
Technical Director    |        Modeler        Writer        Mapper     Composer
        |             |           |                           |    
      Visor           |        Vacancy                     Splitta
  Lead Programmer     |        Modeler                      Mapper
        |             |           |                           |
       sdw            |        Vacancy                      Fritz
    Programmer        |        Animator                     Mapper
                   Vacancy                                    |
                Graphics Artist                        InvestmentBanking
                      |                                     Mapper
                   Vacancy                                    |
                Texture Artist                              Visor
                                                            Mapper
                                                              |
                                                             MBD
                                                            Mapper  
                                                              |
                                                            Masher
                                                            Mapper
                                                              |
                                                           Vacancy
                                                            Mapper
                                                              |
                                                           Vacancy
                                                          Optimizer
A few more vacancies are listed in the above tree.

Progress
Code:
Programming:   70%
Models:        35%
Levels:        60%
Sound:         50%
Gameplay:      40%
------------------
Overall:       60%

Features
  • Completely 3rd-person with adjustable zoom.
  • 10 engaging and fully interactive levels, each with primary and secondary objectives.
  • An interactive easy to edit XML-based Dialogue System.
  • Maintain healthy sanity levels, or have your vision affected.
  • Pin Point system, location-specific damage, which affects your accuracy, running speed, etc. All of which is curable by using the various items in the game.
  • Slomo action at the cost of sanity.
  • Various graphical additions, such as Relief Mapping and HDR.
  • Various stealth kills, which reward you by increasing your sanity.
  • Buy and Sell items with other friendly/neutral NPCs.
  • Change your character's look, via the customize a player screen.
  • A patcher/loader that makes it easy to get new updates and test out the game.
  • Several new weapons, including a flamethrower, incendiary grenade, and rocket launcher.
  • Stealth gameplay: Dragging dead bodies, Hiding inside objects, and faking death.

Media
ds00rm7.jpg

ds01xm4.jpg

ds02os9.jpg

ds03ud8.jpg


If more information is required, please let me know. Again, if you would like to join our team, contact me at [email protected] or create a thread in the Join the Team forum in our website.

Thanks,
Canuck
 
So you guys are looking for people with DX7 graphic cards?
 
We're not specifically looking for people with DX7 cards at the moment, but when the mod is ready for testing, we will need testers with DX7 cards. However, if you're asking if you can mod Dreamscape with a DX7 card, then the answer is yes, you can.
 
I might join as a mapper, since I have nothing to do in these days.
 
You do know you can simulate directx7 by adding -dxlevel 70 to the command line?
 
Its still kicking around, though last i heard they where about to release internal testing. I however don't have access to the Team NightFall developer forums, so i cant say much more.
 
Level Optimisers? Oh come on. Mappers should be able to optimise their own damn maps. >:{
 
True. If a mapper can't optimise his own work, he shouldn't really be on the team.

-Angry Lawyer
 
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