- Joined
- Jul 1, 2003
- Messages
- 11,927
- Reaction score
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First of all I'd like to introduce to you all our new writer, Steven "Gothax?" Ziegler. Steven joins us from such sites as Gamershell and CSBanana where he has produced some fine articles.[br]
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Despite only being with us for two days, Steven has already conducted his interview with the Elysium 2028 mod.
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For more information about the mod click here or to catch the full interview click here.
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Despite only being with us for two days, Steven has already conducted his interview with the Elysium 2028 mod.
The interview covers their progress so far and some of the gameplay you'll experience in Elysium 2028.[br]Halflife2.net: Elysium 2028 has been in development for a little over 2 years now and your design team has just recently chosen Valve’s Source Engine. What were some of the specific reasons behind this decision?[br]
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Brendan: At the beginning, we actually had the Deus Ex 2 engine in mind, and also considered UT2004, but after a while Source became the obvious choice. It's visually beautiful, very flexible, and the existing support for vehicles was very attractive. We were also happy with the excellent support infrastructure Valve is creating for modders with Steam.
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For more information about the mod click here or to catch the full interview click here.