Embarrassing experience with new SGs

TaoFan

Newbie
Joined
May 26, 2006
Messages
223
Reaction score
0
In TFC, when you built SGs as an Engineer your SG's barrels would face you when you finished building them, meaning you had to build them with your back to the enemy.

Now, it's the opposite - you simply look where you want your SG to face and then build it, much more easily I might add.

Anyway, the first time I built an SG in TF2, wondering why the alt-fire menu didn't appear, it faced the wrong way. And then some other player on my team came along and taunted me.

WELL, I NEED PRACTICE, whoever that JERKWAD was!
 
You can change the direction of the sentry you're about to build by right-clicking.
 
You can change the direction of the sentry you're about to build by right-clicking.

...

I did not know that.

Not that I've had a problem with racking up turret kills, but this should help me make 'em extra sneaky-like. Or at least as sneaky as a lead-pumping automatic machine can be.
 
I have noticed sentries TRUE weak points. the top. They can't aim up and kill you. So if you are a spy, you are one of the bad guys, you jump on the sentry, and you can sap/shoot the engies all you like. I discovered this on 2fort, someone put the SG in teh water, and I jumped on it, and easily ripped it to shreds. Woohoo!
 
I'd like you to jump on me sometime, Pitz ;)

The first time I set up a sentry, I didn't know how to change the angle or even blow up stuff that I had already made. I felt like such an uber nube.

But now I only play 2fort, a map where I can build an SG in the basement, minimize, and look at porn while keeping our intelligence safe the entire round.
 
In TFC, when you built SGs as an Engineer your SG's barrels would face you when you finished building them, meaning you had to build them with your back to the enemy.
I really, REALLY miss "Rotate sentry 45 degrees left. Rotate sentry 180 degrees. Rotate sentry 45 degrees right." I have no idea why they didn't include that, just in case you need to adjust your sentry to where the enemies are coming from.
 
There's something else, too: you can be killed by your own SG if it's firing at someone else and you get in the way.

But the same was true of TFC as well.
 
Survival tip #23 - Do not stand in front of any machine you have made that fires high explosive rockets
 
Survival tip #23 - Do not stand in front of any machine you have made that fires high explosive rockets
Yeah everyone learns that lesson the hard way D:
 
I have noticed sentries TRUE weak points. the top. They can't aim up and kill you. So if you are a spy, you are one of the bad guys, you jump on the sentry, and you can sap/shoot the engies all you like. I discovered this on 2fort, someone put the SG in teh water, and I jumped on it, and easily ripped it to shreds. Woohoo!

That's a good reason to camp out on top of your own sentry then isn't it?
 
I have noticed sentries TRUE weak points. the top. They can't aim up and kill you. So if you are a spy, you are one of the bad guys, you jump on the sentry, and you can sap/shoot the engies all you like. I discovered this on 2fort, someone put the SG in teh water, and I jumped on it, and easily ripped it to shreds. Woohoo!

This is, infact, wrong. The SG will fire at you even if you're on top of it.
 
This is, infact, wrong. The SG will fire at you even if you're on top of it.

Not if you're RIGHT on top of it. I was on top of a Sentry for a good 10 seconds before I realized wtf I was doing. I looked down and was like, "OH SHIT!" Unless they fixed it in a recent patch...I don't know.
 
I was pretty much on top of the thing... it launched me into the air after shooting me. I was disappointed, too, because I was thinking "let's try this because Pitz said it's possible!" and then it didn't work and I died.

:(
 
Maybe not all 3 levels of the SG share the same top-blindedness? I'll have to check that out.
 
Back
Top