Hamsocks
Newbie
- Joined
- Oct 16, 2007
- Messages
- 280
- Reaction score
- 0
After playing a little Dustbowl today, I had an idea. It seems silly that when one switches from Engineer to another class, all of his buildings self-destruct. Now, I know why they do this. Otherwise everyone would just build a sentry, switch class, switch back to Engie, rinse, and repeat.
What I'm wondering is why they can't implement a gameply mechanic in which one Engineer can transfer ownership of a building or several buildings to a fellow Engineer. For example, say I'm defending a control point with a lvl 3 sentry and a dispenser. I'm getting sick of dealing with spies and I want to be on the front lines. Instead of making another teammate build back up everything, why can't I transfer "ownership" of the sentry and dispenser while I change my class? Valve could even make it optional to do so. But when you switch to another class from being an Engineer, a window would pop up asking if you want to transfer ownership to another player or just discard the buildings. If no other teammate is playing Engineer, buidlings would be destroyed by default.
Am I crazy on this? Have I overlooked some glaring exploit this might cause? So far, I can't think of a way this could be abused. If anything, it would promote more strategy. I don't know how many times I've had to sit around bored as an Engineer when I know I could be a more valuable asset to the team as another class. Comments and criticism always welcome.
In before, "TF2 is the mostest balanced game evar! It should nevar be changed again!"
*EDIT* Crap, forgot to add a poll. Could a mod kindly add one for me?
What I'm wondering is why they can't implement a gameply mechanic in which one Engineer can transfer ownership of a building or several buildings to a fellow Engineer. For example, say I'm defending a control point with a lvl 3 sentry and a dispenser. I'm getting sick of dealing with spies and I want to be on the front lines. Instead of making another teammate build back up everything, why can't I transfer "ownership" of the sentry and dispenser while I change my class? Valve could even make it optional to do so. But when you switch to another class from being an Engineer, a window would pop up asking if you want to transfer ownership to another player or just discard the buildings. If no other teammate is playing Engineer, buidlings would be destroyed by default.
Am I crazy on this? Have I overlooked some glaring exploit this might cause? So far, I can't think of a way this could be abused. If anything, it would promote more strategy. I don't know how many times I've had to sit around bored as an Engineer when I know I could be a more valuable asset to the team as another class. Comments and criticism always welcome.
In before, "TF2 is the mostest balanced game evar! It should nevar be changed again!"
*EDIT* Crap, forgot to add a poll. Could a mod kindly add one for me?