M
Muzzi16
Guest
I've get this really nasty error when I play maps I compiled myself. (this is dm_lockdown compiled from the vmf included with the sdk)
The textures of other objects are almost always black, and sometimes green or blue.
I can play the standard HL2dm levels online though, without any errors. Because I didn't compile those maps.
The console shows this error:
Error: Material "engine/occlusionproxy" uses unknown shader "Occlusion"
I've tried a lot of things already:
-SDK current game = HL2dm
-I've uninstalled the sdk, reinstalled again.
-Uninstalled everything including steam, reinstalled again.
-Used different options when compiling the map.
Does anybody have an idea, or had the same error?
The textures of other objects are almost always black, and sometimes green or blue.
I can play the standard HL2dm levels online though, without any errors. Because I didn't compile those maps.
The console shows this error:
Error: Material "engine/occlusionproxy" uses unknown shader "Occlusion"
I've tried a lot of things already:
-SDK current game = HL2dm
-I've uninstalled the sdk, reinstalled again.
-Uninstalled everything including steam, reinstalled again.
-Used different options when compiling the map.
Does anybody have an idea, or had the same error?