Saturos
Newbie
- Joined
- Jul 25, 2007
- Messages
- 4,068
- Reaction score
- 1
Ok, I know Oblivion is old news, I'm always one of the last, if not the last person to buy the once latest games but I just had the pleasure of finding out why so many people hate Oblivion's leveling system. I created a character and completed quite a few quests and got leveled up to lv.15. I took on one of the fighters guild quests that involves babysitting...err assiting the guildmasters son to some cavern to find some guy who is apparantly dead.God I hate quests/missions that involve protecting someone.I've never been good at "protecting" others in games to begin with, as they almost always get wasted by my own onslaught accidentally.Anyways, the cavern was full of Savage trolls and ogres with insane speed and strengh. Needless to say, it was ugly. The guy I was supposed to be protecting got knocked unconscious about three times(I was too busy trying to save my own ass).I had to stop and use the wait feature to restore health and Magicka at the end of every encounter. It wasn't but minutes earlier I was slashing through bandits and black bears like so much paper with my uber lv.15 character. I was so pissed I just quit the game without even saving. I do appreciate Oblivions attempt at the Old Skool pen-and-paper style, but I just don't like focusing so much on how to efficiently level my character.I should be more powerful than any creature below lv.15 like the more traditional turn-based RPG's and that's that.Oblivion has such a cool universe toh well.