A
Azlan
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Eternal Silence is an ambitious modification of the Source engine to create what sounds like a Rogue Squadron game. The ES 2 team describe the features of their mod like this:
If pulled off, this will be quite an accomplishment, so give them your support by visiting their website here.[br]
- Large scale battle between Capital Warships with Open-Ended game play, allowing multiple outcomes.
- Fast and Furious dogfights between Fighters in the air. Protect your fellow bombers as you escort them to deliver a powerful payload against the enemy’s warship.
- Strategic planning of critical strikes. Issue orders to your wingmen and bring down the enemy’s critical systems with your heavy bombers.
- Stealth. Infiltrate your enemy and commence special operations from within, allowing the possibility of boarding the ship without requiring brute force.
- Action-Packed ground battles. Seize decks of your enemy’s ship, controlling or disabling their power, navigations, weapons, etc. Fight off the enemy and work as a team, fulfilling the role of one of many classes with an array of unique weapons at your disposal.
- Decision making. Control almost every aspect of the ongoing battle as your ship’s Captain. Indirectly control defensive and offensive systems, waves of fighters and bombers, and plans of attack. Your decisions impact the outcome of every battle.
If pulled off, this will be quite an accomplishment, so give them your support by visiting their website here.[br]