COALslaw
Newbie
- Joined
- Sep 7, 2004
- Messages
- 212
- Reaction score
- 1
I am getting this strange error, it says:
CModelLoader::Map_IsValid: No such map 'what'
map load failed: what not found or invalid
Heres my compile of my map, what could be wrong?
** Executing...
** Command: Change Directory
** Parameters: "c:\program files\steam\steamapps\[email protected]\sourcesdk"
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content\maps\what.vmf" "c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.vmf"
** Executing...
** Command: "c:\program files\steam\steamapps\[email protected]\sourcesdk\bin\vbsp.exe"
** Parameters: -game "C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content" "c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what"
Valve Software - vbsp.exe (Nov 22 2004)
2 threads
materialPath: C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content\materials
Loading c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.prt...done (0)
Can't load skybox file sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (5055 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.bsp
1 second elapsed
Memory leak: mempool blocks left in memory: 49
P.S. Thanks
CModelLoader::Map_IsValid: No such map 'what'
map load failed: what not found or invalid
Heres my compile of my map, what could be wrong?
** Executing...
** Command: Change Directory
** Parameters: "c:\program files\steam\steamapps\[email protected]\sourcesdk"
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content\maps\what.vmf" "c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.vmf"
** Executing...
** Command: "c:\program files\steam\steamapps\[email protected]\sourcesdk\bin\vbsp.exe"
** Parameters: -game "C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content" "c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what"
Valve Software - vbsp.exe (Nov 22 2004)
2 threads
materialPath: C:\Program Files\Steam\SteamApps\[email protected]\sourcesdk\cstrike_sample_content\materials
Loading c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.prt...done (0)
Can't load skybox file sky_wasteland02 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (5055 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Writing c:\program files\steam\steamapps\[email protected]\sourcesdk\sdkcontent\maps\what.bsp
1 second elapsed
Memory leak: mempool blocks left in memory: 49
P.S. Thanks