Remus
Companion Cube
- Joined
- Mar 9, 2006
- Messages
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http://pc.ign.com/articles/940/940535p1.html
http://media.pc.ign.com/media/812/812589/vids_1.html
It's looking good so far, there are also some new developer videos:One of the reasons the demo jumped between so many different levels is that Monolith wanted to show off the variety that's now in the game. If the original F.E.A.R. had one issue, it was that the environments and enemies rarely changed. You fought either in deserted industrial settings, or deserted office settings. And you fought identical clone soldier after identical clone soldier. So from the get go, there's a battle atop a condominium tower against mercenaries. Then we skipped forward to the gutted streets of Auburn where we got to climb into a giant suit of power armor and mow down the opposition with chain guns and missiles. Then the elementary school turned into a paranormal haunted house; it looks just like your elementary school, only it has a crashed helicopter in the middle of it, as well as a poltergeist or two. Finally, there was a level inside a secret military facility, which may be the oldest clich? in the book, but it's still well done here, with a particularly awesome climactic moment which I won't spoil.
http://media.pc.ign.com/media/812/812589/vids_1.html