blinking halo
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- Oct 8, 2004
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hi,
im working on a map in which i used the fence texture (cs_havana\metalfence007a). because its an outdoor map, it should be possible to see the fence from a distance. however, although it looks fine close up (<15 m) when i go past 15-20 meters, the texture suddenly dissapears.... why is this? im not sure if it matters, but what i did was make a thin slab with the brush tool, then put nodraw on all sides except one where i put the fence texture. the texture looks fine (i can see through the holes in the fence etc), but it stops bullets, and dissapears at long range. the draw distance problem is more urgent, but if anyone could explain how to fix bullets from leaving bullet holes on the fence (looks weird when the hole is hanging in mid air between the links of the fence) that would be nice too.
thx for any help
blinking halo
im working on a map in which i used the fence texture (cs_havana\metalfence007a). because its an outdoor map, it should be possible to see the fence from a distance. however, although it looks fine close up (<15 m) when i go past 15-20 meters, the texture suddenly dissapears.... why is this? im not sure if it matters, but what i did was make a thin slab with the brush tool, then put nodraw on all sides except one where i put the fence texture. the texture looks fine (i can see through the holes in the fence etc), but it stops bullets, and dissapears at long range. the draw distance problem is more urgent, but if anyone could explain how to fix bullets from leaving bullet holes on the fence (looks weird when the hole is hanging in mid air between the links of the fence) that would be nice too.
thx for any help
blinking halo