G Glo-Boy Newbie Joined Nov 8, 2003 Messages 1,262 Reaction score 0 Dec 15, 2004 #1 Perhaps I'll make a few changes here and there, but it's basically done. What do you all think?
eddie500 Newbie Joined Jul 13, 2003 Messages 287 Reaction score 0 Dec 15, 2004 #2 can we have a render with a light bg (i.e: grey/white) thanx
G Glo-Boy Newbie Joined Nov 8, 2003 Messages 1,262 Reaction score 0 Dec 15, 2004 #3 Sure thing. But I can't actually render it, only milkshape screenshots
Ennui The Freeman Joined Dec 31, 2003 Messages 22,714 Reaction score 119 Dec 15, 2004 #4 Handle looks a bit large, but it's very nice overall. Well skinned, too.
G Glo-Boy Newbie Joined Nov 8, 2003 Messages 1,262 Reaction score 0 Dec 15, 2004 #5 Knife with the lighter background.
Ennui The Freeman Joined Dec 31, 2003 Messages 22,714 Reaction score 119 Dec 15, 2004 #6 that looks better but it also shows that the bottom of the handle is perhaps a bit too angular. How many polys?
that looks better but it also shows that the bottom of the handle is perhaps a bit too angular. How many polys?
D DerekJR321 Guest Dec 15, 2004 #7 I think it looks sweet. Wish I knew how to skin.. so many model sitting around... Derek
mindless_moder Tank Joined Jul 6, 2003 Messages 4,931 Reaction score 0 Dec 15, 2004 #8 model looks decent and the texturing is also quite nice get it into 3dsmax and slap some specular maps on to it.
model looks decent and the texturing is also quite nice get it into 3dsmax and slap some specular maps on to it.
O oldfaq Newbie Joined Oct 7, 2003 Messages 292 Reaction score 0 Dec 16, 2004 #9 lol, very nice, cough you want to texture some models? lol oldfaq
Naudian Tank Joined Aug 10, 2004 Messages 4,803 Reaction score 4 Dec 16, 2004 #10 Beautiful skinning. could use rounding on handle though :thumbs:
R Ranga Newbie Joined Dec 13, 2004 Messages 1,081 Reaction score 0 Dec 16, 2004 #11 looks great :sniper:
Mikademius Newbie Joined Jul 18, 2003 Messages 624 Reaction score 0 Dec 16, 2004 #12 looks good. Could we se flatshaded and the wire too please?
random.hero Newbie Joined Jul 6, 2003 Messages 622 Reaction score 0 Dec 16, 2004 #13 ...and can we have a polycount
G Glo-Boy Newbie Joined Nov 8, 2003 Messages 1,262 Reaction score 0 Dec 16, 2004 #14 wireframed, flatshaded, smoothshaded, and textured. 491 Polies. EDIT: Are you supposed to say Polys??
wireframed, flatshaded, smoothshaded, and textured. 491 Polies. EDIT: Are you supposed to say Polys??