S
StukaFox
Guest
- Christmas came early in 2004.
- Walking out of the train station: jaw, meet ground. The image of the combine tower jutting all the way up to the clould will remain one of the most iconic video game images of all time. Brilliantly concieved.
- I wanted to hug Barny when I first realized it was him. Also, he looks like HE should be the star of the game; handsome bugger! I love his unfailing can-do attitude, too. He's not angsty and mopey, he's fiesty ('fiesty', BTW, originally mean 'to fart' in the 1300's; go on, use that one on your friends and family!) and determined. I hope we see a Blue-Shift 2:Source soon!
- I don't want mopey and angsty video game characters. Mopey and angsty for the Emo kids that need the shit smacked out of them.
- Dear Alyx, I'd follow you anywhere as long as you keep wearing those tight, low-riding jeans.
- Nice to see a black character who isn't a stereotype (Rockstar Games, I'm looking at YOU here).
- The whole lab sequence made me smile. The face technology is just enough to pull off emotion, and I found myself caring about the people. Even without the other embarassment of riches, this alone makes HL-2 a seminal gaming experience. When it comes to digital actors, HL-2 has now raised the bar to olympian heights. All other games will have to either rise to this new challenge, or look like yesterday's news.
- "The clock was striking 13 as Winston Smith walked . . . " City 17 reminded me of the world of 1984. The atmosphere in the game is perfect. The fear and oppression are palpable (kinda what America will be like in four years!)
- I think that scientist is a little too fond of that headcrab.
- Another little detail that elevates HL-2 to an instant classic: the quality of light. I've been waiting for light like since I first played Doom all those many years ago. As a photographer, I found myself hitting the 'Screen Shot' button as often as fire. The view of the combine tower right after Barney gives you the crowbar, where it's framed by the buildings on one side and the smokestacks on the other was a brilliant piece of level design and made me realize that whoever the level designers were, they had an eye for art as well as for action.
- Was it is six years? Funny, now that the game's here, it doesn't seem like it was that long at all.
- I'm glad I'm holding stock in AMD, Intel, ATI (too much in ATI) and Nvidia -- Santa's name is Gordon Freeman this year!
- This game must have shaved five years off Gabe Newell's life. All I can say is, "Thanks, Gabe. Thanks for the determination. Thanks for the vision. Thanks for making sure they got it right. Thanks for taking the time. Thanks for putting story first. Thanks for financing this bad boy. Thanks for the late nights and early starts. Thanks for re-affirming the PC as the best video game platform for the serious gamer. And thanks for not listening to the millions of whining pundits on the web who think they should drive the bus just because they bought a ticket. Thank you. Thank you. Thank you."
- I played an hour of this and there's 19 more left (supposedly)? SWEET JESUS, I'VE REACHED THE PROMISED LAND!!
- Spoiler wanted: does Alyx accidentally drop a handful of change as she's leading you around and have to bend over and pick it up? Please? Pretty please? PLLLEEEEEASE?!?!
- That headcrab's looking mighty attractive about now.
- So's Barney.
- Walking out of the train station: jaw, meet ground. The image of the combine tower jutting all the way up to the clould will remain one of the most iconic video game images of all time. Brilliantly concieved.
- I wanted to hug Barny when I first realized it was him. Also, he looks like HE should be the star of the game; handsome bugger! I love his unfailing can-do attitude, too. He's not angsty and mopey, he's fiesty ('fiesty', BTW, originally mean 'to fart' in the 1300's; go on, use that one on your friends and family!) and determined. I hope we see a Blue-Shift 2:Source soon!
- I don't want mopey and angsty video game characters. Mopey and angsty for the Emo kids that need the shit smacked out of them.
- Dear Alyx, I'd follow you anywhere as long as you keep wearing those tight, low-riding jeans.
- Nice to see a black character who isn't a stereotype (Rockstar Games, I'm looking at YOU here).
- The whole lab sequence made me smile. The face technology is just enough to pull off emotion, and I found myself caring about the people. Even without the other embarassment of riches, this alone makes HL-2 a seminal gaming experience. When it comes to digital actors, HL-2 has now raised the bar to olympian heights. All other games will have to either rise to this new challenge, or look like yesterday's news.
- "The clock was striking 13 as Winston Smith walked . . . " City 17 reminded me of the world of 1984. The atmosphere in the game is perfect. The fear and oppression are palpable (kinda what America will be like in four years!)
- I think that scientist is a little too fond of that headcrab.
- Another little detail that elevates HL-2 to an instant classic: the quality of light. I've been waiting for light like since I first played Doom all those many years ago. As a photographer, I found myself hitting the 'Screen Shot' button as often as fire. The view of the combine tower right after Barney gives you the crowbar, where it's framed by the buildings on one side and the smokestacks on the other was a brilliant piece of level design and made me realize that whoever the level designers were, they had an eye for art as well as for action.
- Was it is six years? Funny, now that the game's here, it doesn't seem like it was that long at all.
- I'm glad I'm holding stock in AMD, Intel, ATI (too much in ATI) and Nvidia -- Santa's name is Gordon Freeman this year!
- This game must have shaved five years off Gabe Newell's life. All I can say is, "Thanks, Gabe. Thanks for the determination. Thanks for the vision. Thanks for making sure they got it right. Thanks for taking the time. Thanks for putting story first. Thanks for financing this bad boy. Thanks for the late nights and early starts. Thanks for re-affirming the PC as the best video game platform for the serious gamer. And thanks for not listening to the millions of whining pundits on the web who think they should drive the bus just because they bought a ticket. Thank you. Thank you. Thank you."
- I played an hour of this and there's 19 more left (supposedly)? SWEET JESUS, I'VE REACHED THE PROMISED LAND!!
- Spoiler wanted: does Alyx accidentally drop a handful of change as she's leading you around and have to bend over and pick it up? Please? Pretty please? PLLLEEEEEASE?!?!
- That headcrab's looking mighty attractive about now.
- So's Barney.