Fog + models

TCfromBN

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Screenshot says it all.

And if for some reason you don't know what I'm talking about: The models seem to fade with sooner than brushwork and with a slightly different hue when using env_fog_controller. Is is just me, or is the SDK broked?
 
One of the uses of fog is that it hides things that are too far away and thus can be used for optimizing.

There should be settings in the fog entity where you can change this I do belive.
 
I triple checked for any extra settings on the entity. I also set the two different fog colors to the exact same values. I still get the models with the strange fades.
 
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