corkscru74
Newbie
- Joined
- Nov 26, 2004
- Messages
- 265
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Hi, I'm trying to create a series of Single player maps with a Zombie theme to them. Basically having the player roaming around, avoiding getting killed and generally surviving.
It's a pretty complicated thing to do for my first attempt, I agree, but I'm slowly learning how to use Hammer.
A couple of questions I haven't been able to find answers to even after searching these forums and a couple of Tut sites, and was wondering if anyone here could help:
1. Is there a way to set how powerful the Zombies are when they attack i.e. how much damage they do to the player with each swipe.
and 2. Is there a way to get the zombies to "chase" the player? In Zombie movies you always have the characters being persued relentlessly, no matter where they go. At the moment, when the player goes into a house he'll be lucky to have 1 or 2 zombies follow him in - let alone look like they want to get him. Is there a way to set the player as some sort of target for the AI to follow with a bit more eagerness? I've tried setting up an Assault on the house but either it doesn't work with anyone other than Combine or I did it wrong.
Any help would be hugely appreciated.
Edit: By the way there isn't a door on the house preventing the zombies going in - it's a regular, door shaped hole.
It's a pretty complicated thing to do for my first attempt, I agree, but I'm slowly learning how to use Hammer.
A couple of questions I haven't been able to find answers to even after searching these forums and a couple of Tut sites, and was wondering if anyone here could help:
1. Is there a way to set how powerful the Zombies are when they attack i.e. how much damage they do to the player with each swipe.
and 2. Is there a way to get the zombies to "chase" the player? In Zombie movies you always have the characters being persued relentlessly, no matter where they go. At the moment, when the player goes into a house he'll be lucky to have 1 or 2 zombies follow him in - let alone look like they want to get him. Is there a way to set the player as some sort of target for the AI to follow with a bit more eagerness? I've tried setting up an Assault on the house but either it doesn't work with anyone other than Combine or I did it wrong.
Any help would be hugely appreciated.
Edit: By the way there isn't a door on the house preventing the zombies going in - it's a regular, door shaped hole.