A
Azlan
Guest
My first love and deepest passion for internet gaming has always been Team Fortress. VALVe's TFC was released in 1999 and found its way into my heart around December of that year. There is something captivating and enthralling about playing with eight other individuals in an organized manner, after practicing strategies for certain maps, and protecting the almighty flag from the other team. [br]</br>The team at Fortress Forever are made up of folks who share this same deep passion. They are a team consisting of some of the most respected old schoolers in the tight-knit TFC community. [br]</br>Today, they share with the public yet another glimpse at what may be the future of Team Fortress on the Source engine. [br]</br>The maker of several prominent remakes, such as Bases2k3, well_now, and original maps such as profilique, Defrag has a few visual treats in the form of the next remake, a VALVe original, Push. In addition, decs has finished texturing the demoman's detpack. One of the newest additions to their team, a modeler by the name of Fooley_Cooley, has clanged up the Engineer's skinned wrench.[br][br]To learn more about the progress of Fortress Forever, head over to their website and check out the Developer Journals. There is also much more media available on the Media page, so check it out there, or go visit their forums to get the real story.