Fragile (Wii) coming to N. America thanks to Xseed Games!!!

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OMG. First Oboro Muramasa Youtouden (Wii), then Tatsunoko vs. Capcom (Wii), then Demon's Souls (PS3), then Afrika (PS3), then this?? This is a great time to be a gamer in NA!!

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Fragile follows the adventures of a young boy named Seto who may or may not be the last human being alive. As the lonely character searches the foggy, light-abandoned world for survivors, armed with a flashlight, he stumbles across a mysterious girl named Ren and becomes infatuated with her. Unfortunately, the two become separated and Seto embarks on a quest to find Ren again. Along the way, the hero must fight off ghosts and demons that haunt the landscapes, explore dark and seemingly empty ruins, and put together the pieces of a puzzle that will ultimately reveal the downfall of mankind. The title has received high praise for its emotional storyline and stunning graphics and has remained on IGN's most wanted lists since we first played the Japanese import.
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Day. One. Buy.
 
Another preview here, this time from E3:

Called Fragile: Farewell Ruins of the Moon here, the game is the ultimate example of how an experienced Wii developer has no excuse when it comes to producing high quality visuals on the console. We sat down with XSEED on the last day of E3 to spend some time with the game and see what's in store when it comes our way this winter.

From the first moment the screen appears on to the last moment of the demo, everything about Fragile is enchanting. Green fireflies will highlight things that you should pay attention to as you progress through the story, but add an organic touch to the atmophere. Speaking of story, XSEED let us know that Fragile will feature action, but puts more emphasis on crafting a rich, absorbing story that will deeply immerse the player.

We can look forward to an early 2010 release, either in March or April. I know it sounds strange considering how many huge new games were debuted at this year's E3, but Fragile: Farewell Ruins of the Moon was easily one of my favorite games I laid eyes on at the show. Thank you, XSEED -- if this game is even half of what I expect it to be, this could be one of the most intriguing experiences I'll have next year.
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The more I read and see about this game, the more I want it. I am also glad (as some of you no doubt will be) that there is more of an emphasis on atmosphere and story rather than action and combat. :) Sad to see that release is so far away though. :(
 
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