func_clip_vphysics filtering?

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Just a very simple thing I can't figure out: for a func_clip_vphysics, how can I make it so it blocks everything except grenades (HL2DM)? I know I have to use a filter, I just don't know which one or how.
 
Sorry for the bump, but I really need to find a solution to this problem soon. Does anybody know an answer?
 
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