Func_detail

Stertman

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Mar 24, 2005
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okey, I have really messed up my map, I red a optimizing tutorial where he said thet you should make as much as you can to a func_detail, well I did, but now my map doesnt work.. I think the problem is that i tied many brushes to the same func_detail. Is there anyway I can tell it to just be normal brushes again? or du I have to remake it? Its allot of stuff, so the last thing I'll do is to remake it.. please help me
 
it was a displacement I had set to func_detail which didnt work. Bu is there anyway to set it back so something that works? =) dont wanna remake it..
 
Yes displacements should never be func_detail. Right clicking on the displacement and selecting "move to world" should fix the problem.
 
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