CptStern
suckmonkey
- Joined
- May 5, 2004
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stupid name for a new in development game for the US army along the lines of America's army: it's a recruitment tool ..except this one doesnt paint the entire picture of what combat is like
lol so in other words it's not effective against unconventional means of attack like a suicide bombing or roadside bomb ..way to give players an accurate vision of what it means to fight in war
opinions? Is it ethically sound for recruiting tools such as America's army to only portray one side of military life?
http://www.wired.com/news/technology/0,72156-0.html?tw=rss.technology
Wired said:A new video game commissioned by the U.S. Army as a recruiting tool portrays the nation's military in 2015 as an invulnerable high-tech machine.
The new PC title, Future Force Company Commander, or F2C2, is a nifty God-game that puts players in the driver's seat of 18 systems at the heart of the military's new net-centric warfare approach. The Army added the game to its recruiting tool kit last month as a high-tech follow-up to its successful America's Army shooter.
It's an impressive game, simulating weaponry the military is actually using or building, gamers say. But the gameplay is designed so it's hard to lose: The equipment holds up awfully well and the enemy doesn't learn from experience.
"They didn't ask for hole punchers," says Mark Long, co-CEO of Zombie, where the game was built under contract. "High tech has all kinds of low-tech vulnerabilities and they didn't want the vulnerabilities programmed in."
lol so in other words it's not effective against unconventional means of attack like a suicide bombing or roadside bomb ..way to give players an accurate vision of what it means to fight in war
Gamers on Battlefront.com give the title good reviews, but complain about the game being paid for with their taxes and offering an overly optimistic view of America's tactical superiority over fictitious enemies.
Susan Nash, an e-learning expert and associate dean at Excelsior College in Albany, New York, has played F2C2 and the Army's first recruiting game. She gives both high marks for fun and for the learning experience. But she agrees with Long that the new game presents an artificially rosy view of warfare.
More than anything else, Nash is bothered by the fantasy the potential recruits may have that they'll end up the commander riding a joystick rather than understanding what military life means.
"You don't see the day-to-day boredom, you don't see broken legs and equipment failure," she says. "You don't see that the military is mostly grunts and only the grunts on the ground die."
opinions? Is it ethically sound for recruiting tools such as America's army to only portray one side of military life?
http://www.wired.com/news/technology/0,72156-0.html?tw=rss.technology