Apos
Tank
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You have to register to read it (free, but extensive), but Gamasutra has posted a long article/interview with writer Marc Laidlaw, who has worked on both Half-Life and Half-Life 2 by crafting the storyline and dialogue. There's some interesting info about how the stories on both games were developed, but the article is mostly about his own philosophy of storytelling.
There's a special treat at the end of the article, however: Laidlaw reveals two lines of dialog from Half-Life 2 (one cut out, one still in the game).
There's a special treat at the end of the article, however: Laidlaw reveals two lines of dialog from Half-Life 2 (one cut out, one still in the game).