T
tycho7
Guest
Hey! Does current game AI satisfy? I'm working on some intelligence for cooperative (or competitive) agents that attempt to model the goals and knowledge of the humans they interact with. So there you are playing a mmorpg, and NPC's guess what you are tying to do and what you (the human) already know, to provide only relevant information. Or in an FPS, an enemy knows to direct your attention away from a doorway by throwing a rock behind you before darting across. If that strategy fails, it notices that you saw it and prepares for your possible attack. Do you guys things these abilities will make games more fun? What kinds of behaviors or interactions with an NPC would be really jaw dropping?