Axyon
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Swedish gaming site Gamereactor has gotten the chance to interview both Valve's managing director; Gabe Newell, and its public relations manager; Doug Lombardi. Naturally, the article is in swedish, but forum member CrazyHarij has been kind enough to translate it for us and post it on the site. They cover a wide range of topics about Half-Life 2's development and its modding scene, but the most interesting section comes from the description of Half-Life 2's new AI system:
Exciting stuff indeed! Be sure to read the original article or check out our translation.The allies Gordon will meet during the adventure will react differently depending on how the player solves different situations. They will also handle scenarios differently depending on the behaviour of other allies.
Conflicts may erupt within the group if Gordon, for instance, orders three friends to attack a group of 10 Combine-soldiers from the front without any fire support. They may also refuse to do what Gordon tells them to.