BabyHeadCrab
The Freeman
- Joined
- Dec 2, 2003
- Messages
- 23
- Reaction score
- 602
Why not break the fourth wall occasionally? Conker's Bad Fur Day did this a lot, so did Metal Gear (Psycho Mantis fight, for example). What are some other examples of games breaking the 4th wall and succeeding? (for humor, spooks, or otherwise).
I think games need to be more self-aware, we're going through a phase where games take themselves entirely too seriously.
The indie scene seems to be keen on this, but mainstream and genuinely funny and/or self aware games seem to be severely lacking these days. Humor used to be much more popular in games: i.e. Duke 3D, Time Splitters, Postal 1/2, pretty much all the Lucas Arts adventure titles from ye olde days.
So, games industry, why so srs lately?
I think games need to be more self-aware, we're going through a phase where games take themselves entirely too seriously.
The indie scene seems to be keen on this, but mainstream and genuinely funny and/or self aware games seem to be severely lacking these days. Humor used to be much more popular in games: i.e. Duke 3D, Time Splitters, Postal 1/2, pretty much all the Lucas Arts adventure titles from ye olde days.
So, games industry, why so srs lately?