Tommmo
Newbie
- Joined
- Jul 3, 2003
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Gordon & Speech
In my opinion, one of the more intriguing aspects of Half Life is the stern silence of Gordon Freeman. As you all undoubtedly know, he maintained his lack of oral communication throughout the entirety of the original game and looks set to continue the trend in HL2. Understandably, the original did not focus on speech too much, the developers preferring to work on the pure gameplay experience.
However, in the long awaited sequel Valve have decided to expand the gameplay in so many ways, one of them being speech which adds a whole new dimension to the plot. There has obviously been a very careful focus on getting this just right, with a huge number of voice artists being interviewed (Over 100 or so for Alyx alone, I believe).
I am wondering why they have decided not to breathe life into Gordon and give him a voice for the sequel? In the words of the famous Gabe, its no longer a technical limitation, its a design decision. Does anyone here have any theories as to why Valve have decided to leave Gordon's voice box untouched? Perhaps it is to preserve the mystical aspect of the scientist, for continuity purposes from the original game or just to avoid using cut-scenes and a disembodied voice?
Would Gordon be better or worse with a voice? I myself am undecided, but would be very interested to hear opinions.
In my opinion, one of the more intriguing aspects of Half Life is the stern silence of Gordon Freeman. As you all undoubtedly know, he maintained his lack of oral communication throughout the entirety of the original game and looks set to continue the trend in HL2. Understandably, the original did not focus on speech too much, the developers preferring to work on the pure gameplay experience.
However, in the long awaited sequel Valve have decided to expand the gameplay in so many ways, one of them being speech which adds a whole new dimension to the plot. There has obviously been a very careful focus on getting this just right, with a huge number of voice artists being interviewed (Over 100 or so for Alyx alone, I believe).
I am wondering why they have decided not to breathe life into Gordon and give him a voice for the sequel? In the words of the famous Gabe, its no longer a technical limitation, its a design decision. Does anyone here have any theories as to why Valve have decided to leave Gordon's voice box untouched? Perhaps it is to preserve the mystical aspect of the scientist, for continuity purposes from the original game or just to avoid using cut-scenes and a disembodied voice?
Would Gordon be better or worse with a voice? I myself am undecided, but would be very interested to hear opinions.