The Mullinator
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- May 24, 2003
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The Gothic series is apparently quite well known in Germany but in North America almost no one knows about it. Anyone who has been here for awhile though will know that I am constantly singing praises about the Gothic series. I mean it is for me the very definition of what an RPG made after the 2d era should be. It even beats Morrowind in my books.
The big draws for me in the series are believable and realistic characters. It is also one of the few games that actually lives up to the claim of having "no loading screens", well almost. Approximately 95% of the game takes place in the main island where there are no loading screens, the rest takes place in a mine shaft and ancient Orc burial tombs. Even Morrowind had loading screens periodically in the main world and they were always required when going inside a building.
Also about 95% of the world is completely accessible as soon as you start playing the game, obviously though your chances of survival in most places however is extremelly limited, this does however provide for some very interesting adventures when you want to explore early on.
Then there is the amazing atmosphere this game has, it really draws me in and massages my aching brain which has grown tired of crappy fantasy worlds that have just been slapped together.
Finally there is the swamp weed, anyone who has played this game will know what I am talking about, they will also know my reasons for constantly deciding to join the Sect camp in Gothic 1. :smoking:
Anyhoo enough about my praise for this game. Here are some screenshots (most are new but some aren't) for Gothic 3 which is scheduled to be released sometime in 2006.
Orc strangling a Scavenger (basic and most common monster you see in the world).
You can tell from a lot of these screenshots though that the game is far from finished. The generic guards in some certainly give it away. Also you can tell they havn't put much effort into the basic animations yet for most humanoid characters, something which will be changing since they have started using motion capture technology.
http://gothic.rpgdot.com/index.php?hsaction=10053&ID=1144&sid=751a3cdfc5102db60677eca3651d2c9f
The soundtrack is going to be orchestrated, this is a preview of the main theme for the game:
http://newspics.rpgdot.com/rwdownload/index.php?dl=25
-Physics system in use, in much the same way as it will be used in Oblivion
-More than one ending, apparently they will include things from the basic (defend the king and help begin to restore the destroyed world), to becomming hailed as a god by the Orc tribes
-Game starts off in a sort of post-apocalypse way, except the apocalypse was brought on by the last Orc invasions in which humanity lost to the Orcs.
-Highly advanced AI (also very similar to Oblivion), examples given are that characters will remember and react to actions you take. Kill a farmers sheep for instance and that farmer will become very upset with you and will tell other people, the result is that until you repay the farmer somehow you may have a strained relationship with the friends of said farmer. Killing the farmer on the other hand will prevent that from happening, unless of course someone sees you killed him.
-World will be about 4-5 times as large as Gothic 2, basically that means about 2-3 times the size of the world from Morrowind.
-World will also include a major dessert and snow region, the screenshots only show the main area in the middle of the two.
-Combat will apparently be far more involved and realistic compared to the first two. Gothic 1 and 2 were much better than Morrowind when it came to combat since they weren't straight click fests. However what has been anounced for Oblivion sounds to be far beyond what Gothic 1 and 2 had so I have no idea how Gothic 3 and Oblivion will compare.
-Wilderness creatures won't all necessarily attack on sight, some will only attack when provoked while many others will only attack each other most of the time. It was quite common in the first two games to see wolves attacking Scavengers and then feeding on the carcas.
I think we have a proper competitor to Elder Scrolls Oblivion in the works here.
I loved Morrowind and I have already pre-ordered Oblivion so please don't think I am here to claim that something "better" than Oblivion is comming. Just that something on par with it is comming.
The big draws for me in the series are believable and realistic characters. It is also one of the few games that actually lives up to the claim of having "no loading screens", well almost. Approximately 95% of the game takes place in the main island where there are no loading screens, the rest takes place in a mine shaft and ancient Orc burial tombs. Even Morrowind had loading screens periodically in the main world and they were always required when going inside a building.
Also about 95% of the world is completely accessible as soon as you start playing the game, obviously though your chances of survival in most places however is extremelly limited, this does however provide for some very interesting adventures when you want to explore early on.
Then there is the amazing atmosphere this game has, it really draws me in and massages my aching brain which has grown tired of crappy fantasy worlds that have just been slapped together.
Finally there is the swamp weed, anyone who has played this game will know what I am talking about, they will also know my reasons for constantly deciding to join the Sect camp in Gothic 1. :smoking:
Anyhoo enough about my praise for this game. Here are some screenshots (most are new but some aren't) for Gothic 3 which is scheduled to be released sometime in 2006.
Orc strangling a Scavenger (basic and most common monster you see in the world).
You can tell from a lot of these screenshots though that the game is far from finished. The generic guards in some certainly give it away. Also you can tell they havn't put much effort into the basic animations yet for most humanoid characters, something which will be changing since they have started using motion capture technology.
http://gothic.rpgdot.com/index.php?hsaction=10053&ID=1144&sid=751a3cdfc5102db60677eca3651d2c9f
The soundtrack is going to be orchestrated, this is a preview of the main theme for the game:
http://newspics.rpgdot.com/rwdownload/index.php?dl=25
-Physics system in use, in much the same way as it will be used in Oblivion
-More than one ending, apparently they will include things from the basic (defend the king and help begin to restore the destroyed world), to becomming hailed as a god by the Orc tribes
-Game starts off in a sort of post-apocalypse way, except the apocalypse was brought on by the last Orc invasions in which humanity lost to the Orcs.
-Highly advanced AI (also very similar to Oblivion), examples given are that characters will remember and react to actions you take. Kill a farmers sheep for instance and that farmer will become very upset with you and will tell other people, the result is that until you repay the farmer somehow you may have a strained relationship with the friends of said farmer. Killing the farmer on the other hand will prevent that from happening, unless of course someone sees you killed him.
-World will be about 4-5 times as large as Gothic 2, basically that means about 2-3 times the size of the world from Morrowind.
-World will also include a major dessert and snow region, the screenshots only show the main area in the middle of the two.
-Combat will apparently be far more involved and realistic compared to the first two. Gothic 1 and 2 were much better than Morrowind when it came to combat since they weren't straight click fests. However what has been anounced for Oblivion sounds to be far beyond what Gothic 1 and 2 had so I have no idea how Gothic 3 and Oblivion will compare.
-Wilderness creatures won't all necessarily attack on sight, some will only attack when provoked while many others will only attack each other most of the time. It was quite common in the first two games to see wolves attacking Scavengers and then feeding on the carcas.
I think we have a proper competitor to Elder Scrolls Oblivion in the works here.
I loved Morrowind and I have already pre-ordered Oblivion so please don't think I am here to claim that something "better" than Oblivion is comming. Just that something on par with it is comming.