colin4444
Newbie
- Joined
- Jul 26, 2004
- Messages
- 144
- Reaction score
- 0
I have a graphics problem where the dust from bullets hitting walls and objects is always the same size on my screen. For example, in DoD:S if I shoot at the ground in the distance, the dust that shoots up from the ground looks REALLY huge (because it's the same size on the screen as it would be if I shot the ground right next to me).
Any suggestions?
Any suggestions?