Gravity Tied to a specific area

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I'm trying to make a coliseum type map (sh*ts and giggles) an need to make a ceartain area zero gravity but have normal gravity in another area. Does anyone know of a way to accomplish this? I've looked through all the posts on hl2.net, interlopers,net and most of the othe hl2mapping forum


Oi i'm a tard 10 posts down someone asked the same question. Though if someone could elaborate on the procedure i would appreciate it.
 
you need a trigger_gravity wall entity, turn the gravity to 0
 
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