Greatest trap idea ever!

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A while ago my friend visited and I had the best idea for a trap ever. A GHILOTINE! At first I did not know how to do it but then I thought of a great way.
Firstly I turned the blade into prop_physics so it will be a physics object. Then I just made these tracks looking like this | || |
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So the ghilotine cant leave the track!
Since I don't know how to tie a rope to the blade I made a little func breakable that kept the blade from falling down, shoot it and down goes the blade!
For the man who is going to loose his head, I used a phys_ragdoll, in this case that monk dude.
If you wanna use this trap in a mod or something that your going to put online, please give me the credit for the idea ;)
 
Very clever indeed. But for the func_breakable to work, you would need to shoot just the blade, and not anywhere else on the prop, wouldn't you?

Also, I don't think that players can get their heads chopped off...
 
Can you just compile a small map version for me(like a small room with it in).
 
Was anyone else a tad disappointed to hear that the "Greatest trap idea ever!" turned out to be a ~700 year old invention? Heh.

And how does someone end up on a guillotine in an FPS? You'd have to be mighty clumsy!

Just my sarcastic two cents.
 
rkef said:
Was anyone else a tad disappointed to hear that the "Greatest trap idea ever!" turned out to be a ~700 year old invention? Heh.

And how does someone end up on a guillotine in an FPS? You'd have to be mighty clumsy!

Just my sarcastic two cents.

ROFL..
 
Sorry, I can't send you the compiled map, somethings wrong with my hl2, I can't set the settings right so I can build maps for hl2 :(
 
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