Gorgon
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- Aug 20, 2003
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T.H.C.138 said:I thought it WAS someone sitting on the bed in that one pic for a minute! truly amazing what "our" little game engine can pull off
FictiousWill said:He extracted the combine model using gcfscape, imported it into 3d studio max, rendered it using a third party plugin renderer using HDR, making sure the light source on the model matched the lighting in the room. He then added the combine into the picture of the bed using photoshop. This is a few days old, I read about this on another forum - and it's rather cool. Supposedly it's for a short movie he and some friends are making.
A few points: It is a render, not the product of a fancy video card, it is not a life-size combine costume, it does not use the Source engine in any way, it does not use bloom, it does not use the Source engine's version of HDR. The backgrounds are not 3d models, they are photos.
Also I don't remember for sure but I think the creator subdivided a few faces on the model to smooth it out, he definately did for the one he did of the vortigaunt.
Krabjuice said:Gorgon, I will admit, you are one hell of a kick-ass-person-thingger.
john3571000 said:
Noobulon said:Quality! :sniper:
About that piccy of the combine sitting on the bed - are those textures (edit: on the combine) all taken from HL2? Or has the guy made his own hi-res textures? It looks too good...
thanks.Noobulon said:
I just took the models from the game. Of course, I smoothened the hell out of them so that's why they look a little different...