H
[HL2CTF]Stud
Guest
Half Life 2:Capture the Flag v1.5 RELEASED
Beta 1.5 is here! In addition to the numerous fixes and tweaks, Beta 1.5 includes many new features.
We've got 2 new maps, ctf_raven and ctf_thegreatwall. We've added voice radio commands, a bind to move the flag from being carried into your gravity gun, placable sentry turrets, scoreboard icons, improved hud, a chat macro for location, game mode displayed in server browser, and much more!
Head over to the downloads page and get it today!
http://www.e-places.net/downloads/hl2ctf15.htm (exe auto installer)
http://www.e-places.net/downloads/hl2ctf15.htm
http://www.nofeargaming.com/compone.../parent,folder/
(Zip Installers , also Linux versions)
What's new in Beta 1.5?
Maps:
* Added ctf_raven
* Added ctf_greatwall
* Updated ctf_dirtwork
* Updated ctf_portalstorm
* Updated ctf_subway
* Updated ctf_lambda_bunker
* Updated ctf_canals
* Updated ctf_export
Features/Tweaks:
* Fixed ladder movement
* Added support for SourceTV
* Added command to automatically move flag to gravity gun
* Added radio commands
* Added scoreboard icons
* Added placable sentry turrets
* Added text under rune icons to tell which ones they are
* Added flag defend and enemy flag carrier kill awards to log
* Added chat macro for current location ($L)
* Reduced carried combine ball ammo to 2
* Combine balls can now kill the player who fired them
* Game mode is now displayed in server browser
* Enabled haste rune for increased sprinting power
* Domination now periodically displays location of flag carrier
* Renamed weapon switch cvar to cl_autowepswitch to be same as HL2DM
* Improved rune models with more visible markings
* Changed combine footstep sounds to be the same as rebels
* Added sound for rune expiring
* Reworked the Domination Mode HUD to make it smaller
* Increased protection given by Shield Rune
* Increased recovery rate given by Regen Rune
* Increased rate of health and suit chargers
* Improved Warmup HUD
* Added main menu music
* Voting now uses VGUI menus
* Renamed "mapvote" command to "ctfmapvote"
* Renamed "gamemodevote" command to "ctfgamemodevote"
* Added "no slam zone" entity for mappers
* Added optional score handicap for matches
* Integrated latest SDK code
Bug Fixes:
* Fixed infinite ammo exploit from HL2DM
* Fixed several maps crashing on linux
* Fixed first person spectator mode
* Fixed player death log not conforming to Half-Life Standard Log Format Specification
* Fixed flag carrier icon not displaying in Domination Mode
* Fixed Domination Mode sometimes continuing play when victory for one team was impossible
* Fixed spectators being able to use health chargers
* Fixed spectators being able to use func_buttons
* Fixed require ready message sometimes not disappearing
* Fixed problems caused by switching teams via changing models
* Fixed grenade pickups when weapon stay is enabled
* Fixed bug where Sudden Death sound would play when time expired if overtime was disabled
* Placed slams are now removed at end of warmup
* Removed error messages in console for unused weapons
* Fixed suicide death notice when initially joining team
* Running out of suit power while sprinting no longer turns off flashlight
* Fixed crash caused by ctf_mutespectators and console talking
Beta 1.5 is here! In addition to the numerous fixes and tweaks, Beta 1.5 includes many new features.
We've got 2 new maps, ctf_raven and ctf_thegreatwall. We've added voice radio commands, a bind to move the flag from being carried into your gravity gun, placable sentry turrets, scoreboard icons, improved hud, a chat macro for location, game mode displayed in server browser, and much more!
Head over to the downloads page and get it today!
http://www.e-places.net/downloads/hl2ctf15.htm (exe auto installer)
http://www.e-places.net/downloads/hl2ctf15.htm
http://www.nofeargaming.com/compone.../parent,folder/
(Zip Installers , also Linux versions)
What's new in Beta 1.5?
Maps:
* Added ctf_raven
* Added ctf_greatwall
* Updated ctf_dirtwork
* Updated ctf_portalstorm
* Updated ctf_subway
* Updated ctf_lambda_bunker
* Updated ctf_canals
* Updated ctf_export
Features/Tweaks:
* Fixed ladder movement
* Added support for SourceTV
* Added command to automatically move flag to gravity gun
* Added radio commands
* Added scoreboard icons
* Added placable sentry turrets
* Added text under rune icons to tell which ones they are
* Added flag defend and enemy flag carrier kill awards to log
* Added chat macro for current location ($L)
* Reduced carried combine ball ammo to 2
* Combine balls can now kill the player who fired them
* Game mode is now displayed in server browser
* Enabled haste rune for increased sprinting power
* Domination now periodically displays location of flag carrier
* Renamed weapon switch cvar to cl_autowepswitch to be same as HL2DM
* Improved rune models with more visible markings
* Changed combine footstep sounds to be the same as rebels
* Added sound for rune expiring
* Reworked the Domination Mode HUD to make it smaller
* Increased protection given by Shield Rune
* Increased recovery rate given by Regen Rune
* Increased rate of health and suit chargers
* Improved Warmup HUD
* Added main menu music
* Voting now uses VGUI menus
* Renamed "mapvote" command to "ctfmapvote"
* Renamed "gamemodevote" command to "ctfgamemodevote"
* Added "no slam zone" entity for mappers
* Added optional score handicap for matches
* Integrated latest SDK code
Bug Fixes:
* Fixed infinite ammo exploit from HL2DM
* Fixed several maps crashing on linux
* Fixed first person spectator mode
* Fixed player death log not conforming to Half-Life Standard Log Format Specification
* Fixed flag carrier icon not displaying in Domination Mode
* Fixed Domination Mode sometimes continuing play when victory for one team was impossible
* Fixed spectators being able to use health chargers
* Fixed spectators being able to use func_buttons
* Fixed require ready message sometimes not disappearing
* Fixed problems caused by switching teams via changing models
* Fixed grenade pickups when weapon stay is enabled
* Fixed bug where Sudden Death sound would play when time expired if overtime was disabled
* Placed slams are now removed at end of warmup
* Removed error messages in console for unused weapons
* Fixed suicide death notice when initially joining team
* Running out of suit power while sprinting no longer turns off flashlight
* Fixed crash caused by ctf_mutespectators and console talking