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A big update to HL2DM, SDK and Source has just been released over Steam. Here's the full changelog as posted by Cliffe:
As usual just restart your Steam clients to receive the updates.Half-Life 2: Deathmatch
<ul >
[*]Added SLAM, Stunstick and Crowbar
</li>[*]Added dm_steamlab
[*]Fixed game_score entity not awarding points
</li>
[*]Added team specific spawn points ( info_player_combine,
info_player_rebel)
</li>
[*]Optimized weapon firing effects bandwidth usage[br]
</li>
[/list]
Source SDK
<ul >
[*]Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod'
link)
</li>
[*]Added ability to create new shaders. See Authoring Shaders In Source for
documentation
</li>
[*]Added new tool (source code included) called DemoTool.exe, which shows
the high-level structure of .dem files
</li>
[*]Added source code for Source Model Viewer included (src\utils\hlmviewer)
</li>
[*]Added source for Half-Life 2's airboat model included
</li>
[*]Fixed issues with Steam account names with ".."
</li>
[*]Fixed Face Poser flex sliders
</li>
[*]Hammer limits framerate in 3D views to 300fps -- eliminates overheating
problems
[br]
</li>
[/list]
Source Engine
<ul >
[*]Fixed screenshots/save games being saved in the wrong place
</li>
[*]Fixed hang in rcon server
</li>
[*]Fixed server crash where banned players could retry/cancel quickly
during connection
</li>
[*]Fixed crash when a user specifies a heapsize that is too large
</li>
[*]Fixed "play" command crashing on dedicated servers
</li>
[*]Fixed bspzip'd assets in maps not loading properly
</li>
[*]Added FCVAR_CHEAT to r_shadowids
</li>
[*]HLTV port/server can be completely disabled by command line parameter "-nohltv"
[/list]