Half Life 2 - Error after save

  • Thread starter Thread starter legend1
  • Start date Start date
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legend1

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Hello, everyone.

I have had audio-stuttering problems with HL2, which seem to have gotten much better with the recent update and some modifications I made to my cfg files. That's not what this post is about though. I did not used to get this error; now I do, and I don't know any discernable changes I've made.

It happens now about 90% of the times I save, but not universally.

HL2 quits and gives me the following engine error: IDirect3ddevice9::present()

Any ideas? Otherwise I will just have to play like a hardcore gamer, and save only when I'm about to log off. I have autosaving disabled. Quicksaving also results in the same crashing problems.

Specs: (don't laugh - it runs well on low / med settings)
Laptop:
3.02 GHz P4
256 MB DDR 333 MHz
60gb 7200 RPM HDD
random junk mobo
GeForce4FX 5200Go 64 mb
shitty AC97SigmaTel onboard audio

Thanks,
legend
 
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