Half-Life 2 Playable On Linux

simmo

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LinuX-gamers have sent word that TransGaming's upcoming release of Cedega, will support Half-Life 2.
TransGaming, today announced unprecedented Linux support for this year’s most highly anticipated video game, Valve Software’s Half-Life 2. On the heels of its commercial debut, TransGaming’s Cedega product will run Half-Life 2 on the Linux operating system, right out-of-the-box.
Check out the full story here.[br]Excellent news for you linux fans out there.
 
This will get me back to using Linux regularly.

Does anyone know what version of Direct X they support?
 
C'mon we're in the same neighborhood!

With Linux getting their own port, why not go a little further down the street and Get one for MacOSX going. That would so make up for the half life 1 bout where they were porting it and then dumped the project. Maybe they've planned to port it like this for a long time (knowing that Half LIfe Source would be available anyways).

[clicking my red shoes together] They're going to port it to MacOSX, they're going to port it to MacOSX, they're going to port it to MacOSX!
 
this is not a port - its a linux facility (Cedega) that runs windows programs.

many games are supported

of course, you're point is still good.... maybe they can port Cedega to the Mac
 
Since hl:source and cs:source both run on the source engine, could we expect it to be portable as well? Since source games are the only games I play, it would really be an invitation to finally install it on my own comp.
Good news.
 
Having used Linux exclusively for 4+ years I went out and bought Windows JUST so I could play HL2. Insert expletive here.
Well done Transgaming.
 
marcstreeter said:
With Linux getting their own port, why not go a little further down the street and Get one for MacOSX going. That would so make up for the half life 1 bout where they were porting it and then dumped the project. Maybe they've planned to port it like this for a long time (knowing that Half LIfe Source would be available anyways).
Amen to this. I've said it once, I'll say it again... HL2 on a Dual PowerMac G5 with a 30" Cinema Display would kick some serious ass. Plus, Valve is opening themselves up to a huge amount of potential buyers, not just for the Half-Life 2 single player experience, but for all the future modifications that will be centered around it. If ID Software can bring Doom 3 to the Macintosh... there's no reason Valve can't do the same.
 
I doubt Half-life 2 will ever come to the Mac platform. I think this is because Macs do not suport Microsoft's DirectX since the Source engine relies heavily on it.
 
Mountain Man said:
Too bad Transgaming sucks. :rolleyes:
+1

I really don't understand people's obsession with Linux. Why get a port when you can do better by getting the real thing???
 
Gurgeh said:
Having used Linux exclusively for 4+ years I went out and bought Windows JUST so I could play HL2. Insert expletive here.
Well done Transgaming.
I was xclusively Linux, until Far Cry came out....

What sux is that Windows is not a better gaming platform, its just that that where the games are. In fact, all Windows use is based on the mere fact that most people already use Windows. No benefits, just there already.
 
No Limit said:
+1

I really don't understand people's obsession with Linux. Why get a port when you can do better by getting the real thing???
Linux is my primary OS, so I have nothing against a Linux port of Half-Life 2. What I am against is Transgaming as a business. Some of the things they have done in the past is questionable at best. I'm also miffed that when they've had opportunities to create native Linux games, they've opted instead to produce Mac ports.

If I could play Half-Life 2 in Linux, I would jump at the chance. However, I'm not going to give Transgaming a dime of my money just for the priviledge. Until then, I'll just stick with my current dual-boot setup (Linux for work, Windows for play...fitting for a toy operating system).
 
I'll only ever be a Wine man. For better or worse. At least they've started on a Direct 3D 9 architecture.
 
Mountain Man said:
However, I'm not going to give Transgaming a dime of my money just for the priviledge. Until then, I'll just stick with my current dual-boot setup (Linux for work, Windows for play...fitting for a toy operating system).

Don't take my word for it 'cause I'm still migrating to Linux, unfotunately too slow due to lack of time, but AFAIK you can build Cedega from the CVS tree w/o signing up and if you are running Gentoo, Cedega is in the Portage tree(~4.1.1(x86) & +4.0.1(x86,amd64)) so all you need is to emerge it(haven't yet tried it myself, though).

And I'd forget about a Mac port since unlike D3 which is an OGL game HL2 is a D3D game.
 
Yeah, I'm aware of the CVS version of Cedega, but it's basically crippleware. I'd rather see Valve design an OpenGL renderer for the Source engine to make emulating with open source tools easier.
 
I read an article where technically they CAN being it to the MacOSX. The Source engine is much better and (I dont want to hack up their wording, but) dynamic than the old HL1 engine. And for DirectX support...I'm not sure. Sure I can play HL2 on my AMD 64 PC but I have 2 PowerBookG4's (don't ask, I'm looking to sell one. I'll probably throw one on Ebay maybe get $600+ for it.) I'd like to see how HL2 will run on the G4 PowerBook.
 
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