Buglist (please add to this)
1) In Crossfire if you use the turrets in the towers (visable in pic) then press "e" again to stop using them your weapon model disappears.
2) In Crossfire on leaving the turret, it spins round uncontrolably. This caues clipping problems.
3) The main Menu 3D background doesnt appear (or didn't for me)
4) The colour altering part isnt in the game (not really a bug)
5) MAJOR, in Undertow when you are on the tram it has the annoying teleport movement, making it really unplayable, this happens when the tram is going round corners
6) In Bootcamp there are wierd things ontop of the complex (these might have been in the map before not sure) see bootcamp pic 2,3 they look very stupid.
7) In Frenzy the glass seen in pic 1, doesnt shatter properly, it goes in one go like HL1 glass, the rest of the glass surfaces in HL DM Source shatter like in HL2/CSS
8) Badly scaled texture in Rapidcore (pic 3)
added by boglito
1) Also the travelspeed of the mp-gren seems much slower than in hldm.
2) Servers don't shown up at all
3) No support for Servers with SDS
Please feel free to add any bugs you have found.
Pictures
Crossfire, Full HDR
And from Undertow, again full HDR
Stalkyard, full HDR
Bootcamp, full HDR
Frenzy, full HDR
Bounce, full HDR This is the best conversion ive seen yet for this game
Snarkpit, full HDR
Lambda bunker, full HDR
Datacore, full HDR
Rapidcore (don't remember this one), full HDR
1) In Crossfire if you use the turrets in the towers (visable in pic) then press "e" again to stop using them your weapon model disappears.
2) In Crossfire on leaving the turret, it spins round uncontrolably. This caues clipping problems.
3) The main Menu 3D background doesnt appear (or didn't for me)
4) The colour altering part isnt in the game (not really a bug)
5) MAJOR, in Undertow when you are on the tram it has the annoying teleport movement, making it really unplayable, this happens when the tram is going round corners
6) In Bootcamp there are wierd things ontop of the complex (these might have been in the map before not sure) see bootcamp pic 2,3 they look very stupid.
7) In Frenzy the glass seen in pic 1, doesnt shatter properly, it goes in one go like HL1 glass, the rest of the glass surfaces in HL DM Source shatter like in HL2/CSS
8) Badly scaled texture in Rapidcore (pic 3)
added by boglito
1) Also the travelspeed of the mp-gren seems much slower than in hldm.
2) Servers don't shown up at all
3) No support for Servers with SDS
Please feel free to add any bugs you have found.
Pictures
Crossfire, Full HDR
And from Undertow, again full HDR
Stalkyard, full HDR
Bootcamp, full HDR
Frenzy, full HDR
Bounce, full HDR This is the best conversion ive seen yet for this game
Snarkpit, full HDR
Lambda bunker, full HDR
Datacore, full HDR
Rapidcore (don't remember this one), full HDR