Half-Life Update Breaks Community Mods

ríomhaire

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ModDB are stating on a short statement in their news feed that Valve's recent updates their original game, following its release on Linux and MacOS, "have broken every Half-Life mod." This has been caused by both engine changes and the change of the directory that Half-Life is installed within the Steam folder. This isn't the first time that an update to a Valve product has caused trouble for modders and hopefully Valve can resolve the problem in a timely manner.

Correction: The above news post was from the Cry of Fear mod developer, not ModDB staff.
 
I'm sure Alfred is working on a fix, so calm down and wait for a fix. Also, don't forget to turn off V-Sync from the video options (it's a new feature), it fixes many known issues.
 
>_>
<_<
o_O

Didn't see anybody particularly freaking out, just reporting the issues.
 
This isn't the first time that an update to a Valve product has caused trouble for modders and hopefully Valve the affected mods' developers can resolve the problem in a timely manner

Fixed that, IMO.
 
  • The referred post was published by the Cry of Fear team not by ModDB.
  • The update does not break every Half-Life-Mod, not even most of them, which you could easily affirm by starting a respective mod yourself.
I would consider rechecking such a statement before reposting it on your main page thus causing resentments.
 
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