Okay, so I'm working on a zombie mod, but have gotten stuck in the mapping process.
I have a map which is set around a small beach Café that is lifted by pillars to be above the actual water. Beside the café is a large mining tower, with TNT placed around it. There's a large trail of gunpowder to the TNT, that is lit. It acts as a fuse. The players have 15 to kill all the zombies and escape on a boat before the fire reaches the TNT, detonating it, and causing the tower to collapse onto the café.
I am not sure on how to do this. I pretty much need:
• A 15-minute-long fuse leading to explosives
• A way to make the tower break and land on the café
• A boat that will arrive when every zombie is killed.
Any help is greatly appreciated, and sorry if this is a stupid question.
I have a map which is set around a small beach Café that is lifted by pillars to be above the actual water. Beside the café is a large mining tower, with TNT placed around it. There's a large trail of gunpowder to the TNT, that is lit. It acts as a fuse. The players have 15 to kill all the zombies and escape on a boat before the fire reaches the TNT, detonating it, and causing the tower to collapse onto the café.
I am not sure on how to do this. I pretty much need:
• A 15-minute-long fuse leading to explosives
• A way to make the tower break and land on the café
• A boat that will arrive when every zombie is killed.
Any help is greatly appreciated, and sorry if this is a stupid question.