Geronimous
Newbie
- Joined
- Aug 26, 2004
- Messages
- 399
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Well. I was working on my map and after a period of time my system kept locking up and started acting weird. (the start menu no longer contained anything, in Steam not a single game was longer available, all textures in my map where missing all of the sudden, the SDK was no longer available)
My specs are not bad with Athlon 2800+, 512 Mb ram (Ok, I'd like 1024), Radeon 9800XT, and a clean and protected system. Steam is clean.
So I started digging, and in the end found the problem:
Hammer keeps eating system resources!!!
The biggest problem was the texture browser:
my map is now around 1.5 Mb in size. So the size of occupied resources was not that huge. I opened the Material Browser and started scrolling down (no filters). after scrolling about a quarter, Hammer was occuping over 200 Mb! And even that closing the texture browser, or even closing the map did not make it drop!
This is a very significant bug so it seems, does anyone else have similar problems?
;(