Peabody McFee
Newbie
- Joined
- Sep 17, 2004
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- 92
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I've done some mapping for the original CS, so I have a rough idea of what I am doing; but with Hammer for Source I can't get the lighting to work correctly.
I have no errors and no leaks, but when I place the light entity the map is still full bright.
Any help?
I have no errors and no leaks, but when I place the light entity the map is still full bright.
Any help?