johnshafft
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has valve realeased any of the hl2 sdk?
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I remember them saying that all player movements will be kept exactly the same as in HL1 to keep it in a more "traditional" state, and probably to make converting mods easier.johnshafft said:and what about the player dimensions, and capabilities(jump distance)? has any of this info been released? will it directly scale to correct proportions. after we are going from quake to source, and we dont know how seamless going between the 2 will be. like how is water handled.
you have no entities or textures so you have to come back and replace all those, as well as check all you geometry or what imports it can in terms of props and landscape.