Shinobi
Tank
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This thread is for discussing tefchniqued used to model organic things, specifically bodies
I used to box model (used to,, lol I've only been modelling for 5 months) to make heads, but I've been talking to a guy who was the lead mo-cap, and maya guru at EA and he told me that when he models heads, he uses a stiching technique where you basically start with one polygon and keep appending to it (in maya using the append to poly tool)
I've almost finished one full model and started on a highpoly head with this method and despite the initial difficulties in getting used to this method I've really begun to enjoy modelling this way,,
anyone else have other methods of modelling heads/bodies that differs from this method?
also what are your opinions on box modelling vs knitting vs some other kind of modelling technique?
I've also been told that when you model a head your mesh must look like a spiderweb in order for facial animation to be as simple as possible... I'm currently making a spiderweb type mesh with the head I'm working on,, I'll post some pics in the future when it starts to look like something
I used to box model (used to,, lol I've only been modelling for 5 months) to make heads, but I've been talking to a guy who was the lead mo-cap, and maya guru at EA and he told me that when he models heads, he uses a stiching technique where you basically start with one polygon and keep appending to it (in maya using the append to poly tool)
I've almost finished one full model and started on a highpoly head with this method and despite the initial difficulties in getting used to this method I've really begun to enjoy modelling this way,,
anyone else have other methods of modelling heads/bodies that differs from this method?
also what are your opinions on box modelling vs knitting vs some other kind of modelling technique?
I've also been told that when you model a head your mesh must look like a spiderweb in order for facial animation to be as simple as possible... I'm currently making a spiderweb type mesh with the head I'm working on,, I'll post some pics in the future when it starts to look like something