A
Aldondamar
Guest
Hello, making a very simple custom model for CS:S, simply a flower petal, just to get used to compiling models into Source, however, i'm having some problems
I usually manage to get the geometry in when I view it in Modelviewer in Hammer, but the texture does not want to be applied, no matter what I do
This is a copy of the .qc file I am using, if thats wherein the problem lies.
$modelname cherrypetal.mdl
$cdmaterials models/cherrypetal.vtf
$staticprop
$scale 1.0
$body studio "cherrypetal"
$sequence idle "cherrypetal" loop fps 15
$collisionmodel "cherrypetal_phys.smd" {
$Mass 1
$concave
}
All files, the .qc, the vtf and vmt, the .tga, and the .smd files are in my C:\Program Files (x86)\Steam\steamapps\aldondamar\counter-strike source\cstrike\materials\models folder
If it's something wrong with the model/physics model, and you'd like to take a look, I've .rar'd the folder, and it can be found at http://rapidshare.com/files/44946040/cherrypetal.rar.html
Any help would be gratefully accepted.
I usually manage to get the geometry in when I view it in Modelviewer in Hammer, but the texture does not want to be applied, no matter what I do
This is a copy of the .qc file I am using, if thats wherein the problem lies.
$modelname cherrypetal.mdl
$cdmaterials models/cherrypetal.vtf
$staticprop
$scale 1.0
$body studio "cherrypetal"
$sequence idle "cherrypetal" loop fps 15
$collisionmodel "cherrypetal_phys.smd" {
$Mass 1
$concave
}
All files, the .qc, the vtf and vmt, the .tga, and the .smd files are in my C:\Program Files (x86)\Steam\steamapps\aldondamar\counter-strike source\cstrike\materials\models folder
If it's something wrong with the model/physics model, and you'd like to take a look, I've .rar'd the folder, and it can be found at http://rapidshare.com/files/44946040/cherrypetal.rar.html
Any help would be gratefully accepted.