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ukfluke said:valve should remove all server side physics. Theyre not worth doing.
ukfluke said:there is only a command to reduce the bouncyness. If u turn it to 0 you will walk straight through the object.
I had a look the only way to do it is change the physic object entity. This has been done already all maps in cs:s have been modified and are availbale for download. All the objects act like they do in hl2. These maps are considered hacked/illegal.
Link? 10charlimit