Help me test this map

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Analogy

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I decided to make a TFC map, even though I'm a couple years too late. =D

My development process is: Alpha versions, work on entities and general gameplay, Beta versions, work on geometry, lighting and texturing.

This is my first alpha version, it's basically a big killbox with flags in it. =D I would appreciate if you could test it and see if you can find any bugs and give feedback on the general gameplay, it's a style of TFC I don't think anybody's ever done before. If you could toss it on a multiplayer server, it would be great, even though it's not a finished product by far.

Anyway, here it is. Please give me feedback!
 
It's just a box with flags. There's really nothing I can say about it. You don't need other people to test the entities.
 
I beg to differ. There's over a hundred entities in the map, and a wrong value in one of them is a gameplay bug. I could methodically test every single thing that could possibly happen, but a small multiplayer game would test it much more thoroughly than I could.

Anyway, if there's no bugs in this one I'll make an a2 to add all the flag capture sound effects, then b1, where you'll see actual geometry.
 
You could try it with bots... TFC is pretty much dead and gone, so your chances of getting playtesters is more or less zero.
 
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